or:Hi,
I just saw this post in arc section: http://xdaforums.com/showthread.php?t=1508990
This explain how to unlock the fps limit in roms.
Here a how to:
In terminal:
Adb pull /system/build.prop
Then open build.prop with notepad++ and add this line in the button of the file:
debug.gr.swapinterval=0
Then save the file. (TIP: Make a Copy of the original build.prop file!)
And in ADB type:
Adb push build.prop /system/
And that is it!!
Please test it and report back!
adb remount
adb shell
echo "debug.gr.swapinterval=0" >> /system/build.prop
reboot
Does your screen not glitch a bit?i tested it on my play.
and i get a fps of 65 (with doomkernel v10)
and with doomkernel v11 78FPS!!!
i tested it on my play.
and i get a fps of 65 (with doomkernel v10)
and with doomkernel v11 78FPS!!!
hy
fps is limited to 60 fps due to hawdware (display)
any fps higher than this is not in syn with diaplay and can create artifacts
Using dualboot kernel here and I have bad frameskipping issues.i am using quadrant standard for this..
no i don´t have any glitches.
if you get some i will try to fix that
Yes that would work (don't forget to reboot after)Would it work to edit build.prop directly, with ES File manager Text editor ?
Excellent work Nick, thanks for this
Yes that would work (don't forget to reboot after)
Do you mind explaining steps on what to do through the phone with terminal. I just want to make sure i am doing this right.
Thanks!
adb remount
adb shell copy /system/build.prop /system/build.prop.bak
adb shell echo "debug.gr.swapinterval=0" >> /system/build.prop
adb reboot
Using dualboot kernel here and I have bad frameskipping issues.
Regarding this, the device cannot truly run at more than 60fps (we have a 60Hz screen) so what will happen if you got 120 fps then you will only see 60 of the 120 frames, 60 will be skipped, so you still get the same viewable framerate
Keiran
Swap interval usually means v-sync for computers but since this is a phone, I'm not sure why the refresh rate would be halved for 30 fps...
I'll have to test this out later.
Swap interval usually means v-sync for computers but since this is a phone, I'm not sure why the refresh rate would be halved for 30 fps...
I'll have to test this out later.
If you were replying to what I said, I didn't mean the count being split in half in that way. Some launchers are heavier than others, so maybe if using a launcher with many widgets, causing framedrop, vs using Launcher7 or Zeam which are very lightweight.
You can enable vsync too, but I think most custom kernels don't contain the stuff to do it
It has really bugged out my screen, disabled it for now. If you are epileptic don't touch this
or:Hi,
I just saw this post in arc section: http://xdaforums.com/showthread.php?t=1508990
This explain how to unlock the fps limit in roms.
Here a how to:
In terminal:
Adb pull /system/build.prop
Then open build.prop with notepad++ and add this line in the button of the file:
debug.gr.swapinterval=0
Then save the file. (TIP: Make a Copy of the original build.prop file!)
And in ADB type:
Adb push build.prop /system/
And that is it!!
Please test it and report back!
adb remount
adb shell
echo "debug.gr.swapinterval=0" >> /system/build.prop
reboot
Yes that would work (don't forget to reboot after)Would it work to edit build.prop directly, with ES File manager Text editor ?