Game Testing
Using AOKP Play! RC1.1 and Keiran's Kernel. Thank you everyone who made this happen!
GAMES
FPSE - OK - had to manually assign Gamepad keys.
Quake3Droid v3.1 - OK - everything works well
Crash Course ICE - OK - everything works well
Asphalt 6 - OK - gamepad and analog touch controls work, though there are a few graphic anomalies.
Samurai II Vengeance - OK - everything works well
Shadowgun - OK - gamepad and analog touch controls don't work
Mike V Skateboard Party HD - OK - gamepad and analog touch controls don't work
C.H.A.O.S. - OK - everything works well
Assassin's Creed Altair's Chronicles - OK - gamepad and analog touch controls don't work
Gangstar Rio - OK - gamepad and analog touch controls don't work
NFS Shift - OK - Touch screen controls do not work :?, but gamepad does, throws "Could not call the EnableTrackPad method" error, but game works fine after that.
Backstab - OK - everything works well
Osmos - OK - everything works well
Minecraft Pocket Edition v0.21 - OK - gamepad and analog touch controls don't work
Painkiller: Purgatory - OK - everything works well
Let's Golf! 3 - OK - everything works well
Sims 3 - OK - gamepad and analog touch controls don't work
Wave Blazer - OK - everything works well
Virtua Tennis - OK - everything works well
Duke Nukem 3D - OK - everything works well
Eternal Legacy - OK - Anomaly on startup, but fine once it reaches main menu, gamepad works, analog touch controls don't work
GT Racing - X - Launches but closes after a minute or so
NFS Hot Persuit - X - quits to homescreen
TinTin HD - X - quits to homescreen
Riptide GP - X - pops up with a "Unfortunately Riptide GP has stopped and quits to homescreen
Dead Space - X - quits to homescreen
Modern Combat 3 - X - quits to homescreen
Bruce Lee Dragon Warrior - X - quits to homescreen
GTA3 - X - Launches, runs for a little, but then just quits to homescreen.