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giannz

Member
Dec 22, 2011
40
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Venice
Am i the only one who has serious problems with FB app?
After display (40%) is the 2nd biggest battery user (almost 20%), even if i'm not using it, that app has a massive cpu usage time.
I tried reinstalling, cleaning cache, anyone else?
 
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Harrocan

Senior Member
Jul 28, 2009
313
130
FB in fact drain more battery, because this app is running all the time, checking events, etc. ;)
 

Harrocan

Senior Member
Jul 28, 2009
313
130
Yea but on gingerbread worked normally, i dont remember usage percentage now but was very low anyway, with an heavier use it was much lower than on ICS

Meaby version for ICS (if exsist), drain more battery, because need another processes in system? I don't know. ;)

Try download version from any forum or site like megaupload, not from Google Play
 

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  • 116
    Fix for recovery bootloop problem

    Thanks to everyone who hear my pray and tried to help with my problem (bootloop into recovery). And Acro68 sorry that i'm bothered you. I here again to publish the solution. Problem was in bootloader, like people on other forum says (it was damaged somehow, probably because kies update fails before).

    1. Open Odin.exe (UnZip from Odin.zip)
    2. Go into Download mode
    3. Select OPS - AriesVE.ops (UnZip from AriesVE.zip)
    4. Select BOOT - Boot_loader.tar
    5. Flash it and bootloop into recovery never gona happen.

    All the files is attached...
    88
    I and some fellow developers (especially thanks manveru0, skywalker01, other users for testing, reporting and other help) are trying to port AOSS to our device, working with CyanogenMod 7 for now.
    You can check out this thread, repositories, and this post for changelogs, bug reports and so on.
    Github repositories:
    https://github.com/abbradar
    https://github.com/manveru0
    Feel free to check them out and fork!

    Current status of porting:
    Working:
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    • Buttons
    • Radio (w. 2G/3G, Internet is working)
    • Bluetooth
    • WLAN
    • Rotate sensor
    • Handset button
    • USB
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    • Camera
    • GPU acceleration
    Not working:
    • GPS (does not lock)
    • Audio (both input and output, will be tough)
    • Camcorder (because of audio)
    • Storage-related (external SD not working, internal with no USB storage, vold misconfigured)
    • USB tethering/MTP (will require some programming)
    • Host access point (similar to USB tethering)
    • Light sensor
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    • Contacts on SIM card
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    • FM radio (should not work)
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    • Sometimes - very long resume from sleep (30 seconds approximately)
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    Regressions: (worked before)
    • Nothing for now
    Visualized changelogs (with CM9), made and hosted by CastagnaIT in dedicated thread:
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    Last testing build (will be updated after major improvements or after some time): http://xdaforums.com/showpost.php?p=22394052&postcount=284
    skywalker01's testing builds: http://xdaforums.com/showpost.php?p=22969855&postcount=394

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    45
    Hello, guys.
    First of all, sorry for my 2.5-month absence, I was really short of time because of university and long illness, so I decided to freeze module development for a while. I understand that doing so without any posts there was rude, and ask for understanding.
    Next, it was a great surprise for me to see really working CM9 for our phone!!! I can only say GJ to arco68 - thank you guy, you really did this, even without a phone! I don't think my work is relevant anymore, so I'll stop with CM7 and will check out his work (maybe I'll be of some help). I've been able to found quick solution for working audio in 2.3.7, also, but I don't think it is relevant anymore ^_^.
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    43
    Here's a new full test build of the rom. This contains fixed boot image, so it actually boots (unless I screwed something up this time :p). USB connect/disconnect should work correctly, wifi I *hope* works now. In addition I added support for automatic brightness and cleaned up some stuff.

    http://www.mediafire.com/?sgyv7betz6cj9mp

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    41
    I am a CM9 porter for Galaxy SL. I have come across issues with audio in Galaxy SL also, which I have overcome by coding an Audio wrapper. If you need any help with fixing audio on S+, count me in.