[KITKAT] Adreno V@53 Driver

Search This thread

lybxlpsv

Senior Member
Oct 9, 2013
77
67
I just found out that Adreno 330 Xperia Z1 Driver works fine in our Xperia L

Download Link :
http://xdaforums.com/showthread.php?t=2620298

This one seems to have better OpenGL ES 3.0 support than V@45 (graphical_glitch_fix2.zip), OES 3.0 intensive app like dolphin-emu no longer crash.
I don't know about the performance on other OpenGL ES 2.0 games but I think it's worth a try if you are OpenGL ES 3.0 freak :silly:

Screenshot_2014-06-09-16-11-46.png
Screenshot_2014-06-09-02-03-00.png


now, if someone can get moto g v@66 drivers. :p

Tested on FXP322 and FXP323, few days of use, no reboots and crashes so far.
GFXBench 3.0 works on Xperia L now, wasn't working on v@45
 
Last edited:

david makarove

Senior Member
Apr 1, 2014
640
1,350
Moscow
Can you make more tests?
To know if it stable
:)
Sent from my taoshan using XDA Premium 4 mobile app[/QUOTE]



Sent from my taoshan using XDA Premium 4 mobile app
 
Last edited:

gersbandeira

Member
Nov 14, 2013
18
10
SP
Working on CarbonRom KitKat [Nightly/Release][4.4.3]

The system is a bit more smooth now, Clash Of Clans game also got smoother.

Asphalt 8 lag reduced when playing with High graphics + 4x MSAA enforced for OpenGL (anti-aliasing)

There are not many notable differences, but it works.

Screenshot_2014_06_18_08_50_31.png


Screenshot_2014_06_18_08_51_46.png


Screenshot_2014_06_18_09_19_40.png
 
Last edited:

david makarove

Senior Member
Apr 1, 2014
640
1,350
Moscow
Working on CarbonRom KitKat [Nightly/Release][4.4.3]

The system is a bit more smooth now, Clash Of Clans game also got smoother.

Asphalt 8 lag reduced when playing with High graphics + 4x MSAA enforced for OpenGL (anti-aliasing)

There are not many notable differences, but it works.

Screenshot_2014_06_18_08_50_31.png


Screenshot_2014_06_18_08_51_46.png


Screenshot_2014_06_18_09_19_40.png

Same here on fxp 324
i played asphalt and no simple lag notice
Thanks for your work
i hope we get v@66 it will be so great

Sent from my C2105 using XDA Premium 4 mobile app
 

Ashish Lahare

Senior Member
Apr 24, 2012
149
16
Xiaomi Poco X3 Pro
Asphalt 8 is lagging a lot even on medium graphics @ 1.4 GHz

Please suggest proper settings so i can play it in high graphics...

Sent from my C2105 using Tapatalk
 
Last edited:

david makarove

Senior Member
Apr 1, 2014
640
1,350
Moscow

lybxlpsv

Senior Member
Oct 9, 2013
77
67
The newest adreno drivers can be taken from there https://developer.qualcomm.com/mobi...le-gaming-graphics-adreno/tools-and-resources I think dev can make it working on xperia L .Btw I found a video how to use latest adreno drivers on non-nexus devices see here https://www.youtube.com/watch?v=ONhQCkCaOlw Hope it can help.

Not sure if doesn't work, or just me doing it wrong. my phone froze at kernel splash screen using that.

Asphalt 8 is lagging a lot even on medium graphics @ 1.4 GHz
Please suggest proper settings so i can play it in high graphics...
Sent from my C2105 using Tapatalk

Try flashing back to stock caf kernel, I've got problem too with Asphalt 8 when using thunderzap.
 
Last edited:
  • Like
Reactions: Ashish Lahare

przemek4113

Senior Member
Jan 9, 2012
763
178
Starogard gdański
Not sure if doesn't work, or just me doing it wrong. my phone froze at kernel splash screen using that.



Try flashing back to stock caf kernel, I've got problem too with Asphalt 8 when using thunderzap.

Of course that the driver doesn't work.Maybe developers can make it working on xperia L.I have tried to install the v@66 drivers on xperia L but phone hangs on bootlogo.Btw the v@53 maked that my phone lags on asphalt so i reverted to the old v@45 driver .He's the best for me.
 
  • Like
Reactions: Ashish Lahare
Jun 18, 2014
6
1
Of course that the driver doesn't work.Maybe developers can make it working on xperia L.I have tried to install the v@66 drivers on xperia L but phone hangs on bootlogo.Btw the v@53 maked that my phone lags on asphalt so i reverted to the old v@45 driver .He's the best for me.

Hi,
I tried to do as per video.
I moved files as per our folder structures and tried to zip it again.
Now When I try to flash it from Philz, I get error "installation aborted".
Do I need to change updater-script?
Am I doing mistake in making zip?
Just curious to know. :)
 

przemek4113

Senior Member
Jan 9, 2012
763
178
Starogard gdański
Hi,
I tried to do as per video.
I moved files as per our folder structures and tried to zip it again.
Now When I try to flash it from Philz, I get error "installation aborted".
Do I need to change updater-script?
Am I doing mistake in making zip?
Just curious to know. :)

You can download for example fxp 326 open the build and push the files in to the build.I have tried it but it won't work.You will get bootolop as I got.The drivers need to be modified to work on xl.Btw to make a flashable zip you need to make a update script.
 
  • Like
Reactions: maulik.vaghela

Top Liked Posts

  • There are no posts matching your filters.
  • 10
    I just found out that Adreno 330 Xperia Z1 Driver works fine in our Xperia L

    Download Link :
    http://xdaforums.com/showthread.php?t=2620298

    This one seems to have better OpenGL ES 3.0 support than V@45 (graphical_glitch_fix2.zip), OES 3.0 intensive app like dolphin-emu no longer crash.
    I don't know about the performance on other OpenGL ES 2.0 games but I think it's worth a try if you are OpenGL ES 3.0 freak :silly:

    Screenshot_2014-06-09-16-11-46.png
    Screenshot_2014-06-09-02-03-00.png


    now, if someone can get moto g v@66 drivers. :p

    Tested on FXP322 and FXP323, few days of use, no reboots and crashes so far.
    GFXBench 3.0 works on Xperia L now, wasn't working on v@45
    3
    Working on CarbonRom KitKat [Nightly/Release][4.4.3]

    The system is a bit more smooth now, Clash Of Clans game also got smoother.

    Asphalt 8 lag reduced when playing with High graphics + 4x MSAA enforced for OpenGL (anti-aliasing)

    There are not many notable differences, but it works.

    Screenshot_2014_06_18_08_50_31.png


    Screenshot_2014_06_18_08_51_46.png


    Screenshot_2014_06_18_09_19_40.png
    2
    i'll already tested on carbon and fxp...for me it's stable.i play asphalt 8 and there's no problem..
    1
    I don't know but since FXP323, the performance on Sonic Dash, for example, was outstanding comparing to Beta 2. But I think more tests are needed to know if it is completely compatible with our loved L