Quote:
Originally Posted by iattilagy
You can try to set cpu governor to performance or/and this:
Make nandroid backup (IMPORTANT!!!)
delete the first line of /system/lib/egl/egl.cfg ("0 0 android")
rename libGLES_android.so in the same dir (for example to libGLES_android.so.bak)
this removes all softwer rendering from your rom
Sent from my galaxy w running self built aokp using xda app-developers app
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On Games, its very unlikely that this will help when dealing with major lags
CPU load during games is usuasly high, so even slow responding governos are likely to perform properly.
Also, changing those libs is really not recommened. You can be sure that Temple Run is using hardware acceleration, it would not run properly with software rendering, or only with a few fps.
Update:
I testest some rounds Temple Run on my device (Alpha 7) now, and it runs fine.
During the first 30 to 45 seconds, there are some small lags, caused by the Andoroid LMK killing Background processes to make room for the memory demands of the game. But after, that, it really runs smoothly - every few minutes, theres a minor lag, but really nothing flashy, quite normal on a 512MB Single-Core device.
Besides this, FPS seems good to me in every situation
So all in all, it runs very well, try a fresh install, there is something intefering when you experience major lag.
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