By using the script anyone has the number for email.apk to be installed?
Just before installing that rom...
nioBee can i ask pslss should i need 2.2.2 or 2.2 only? and im from philippines so i need official 2.2.2 if ever?
niobee what you mean recovery?
i have thunder v 1.1 is that what you mean?
also niobee before ima going to proced in partition thingy should i need to format my memory card?
guys help i cant download lol v1.4.2 all links are broken im using download accelarator plus
2.2.2 kernel with lagfix is already integrated in the rom, so you don't need to flash anythingguys i succesfully flashed this rom awesome btw i have a few question what is 2.2.2 kernel touchfix? should i flash it or it is already default or should i need to flash my other touchcreen bug i think based on 2.2? and what is script thingy thanks
2.2.2 kernel with lagfix is already integrated in the rom, so you don't need to flash anything
i tried in launcher pro and adw launcher and it's the same, also gmail is slooow.
I did a clean install, partition sd, wipe everything, flash rom, movedata script.
What should i do, flash it all over again?
I did a clean install, partition sd, wipe everything, flash rom, movedata script.
AIME.apk (LG Keyboard)
AnalogClockWidget.apk
BookmarksWidget.apk
CalendarWidget.apk
CarHome.apk
CarHomeLauncher.apk
ClockWeatherWidget.apk
DigitalAlarmWidget.apk
DualClockWidget.apk
GenieWidget.apk (news and weather widget)
LGHome.apk (launcher LG)
MagicSmokeWallpapers.apk
MemoWidget.apk
MessageWidget.apk
PhotoWidget.apk
Protips.apk
VisualizationWallpapers.apk
ConnectionManagerWidget.apk
Email.apk
LiveWallpapers.apk
Talk.apk
untermensch said:Step 1.
the first thing we need to do is add string and image resources to framwork-res
for this example I am using a stock JI6 ROM your resource id's will be different
if on another ROM
use apk_manager to decompile framework-res
open "res\values\strings.xml" and add our string resources
save and closeCode:<string name="reboot_recovery">Recovery</string> <string name="reboot">Reboot</string>
open "res\values\public.xml" and assign our strings resource id's
scroll until you get to the end of the "<public type="string"" id list
note the id of the last string, in this example it is "10403c2" sometimes
the id's are out of order so search for "10403c2 + 1" or "10403c3"
if the next id is unused then we can start assigning id's to the strings
we added.
Code:<public type="string" name="reboot_recovery" id="0x010403c3" /> <public type="string" name="reboot" id="0x010403c5" />
now is a good time to add the image resources so add your icons to
"res\drawable-hdpi"
and assign id's to them the same way we did for the strings
in this example, using the example icons in the zip file I had
Code:<public type="drawable" name="reboot" id="0x010803aa" /> <public type="drawable" name="recovery" id="0x010803ab" />
save and close
now framework-res has the resources needed for this mod use
apk_manager to compile.
const/4 v0, 0x3
const/4 v0, 0x5
const/4 v1, 0x3
new-instance v2, Lcom/android/internal/policy/impl/GlobalActions$7;
const v3, 0x10803e0 # reboot icon resource id
const v4, 0x104039d # reboot string resource id
invoke-direct {v2, p0, v3, v4}, Lcom/android/internal/policy/impl/GlobalActions$7;-><init>(Lcom/android/internal/policy/impl/GlobalActions;II)V
aput-object v2, v0, v1
const/4 v1, 0x4
new-instance v2, Lcom/android/internal/policy/impl/GlobalActions$8;
const v3, 0x10803e1 # recovery icon resource id
const v4, 0x104039c # recovery string resource id
invoke-direct {v2, p0, v3, v4}, Lcom/android/internal/policy/impl/GlobalActions$8;-><init>(Lcom/android/internal/policy/impl/GlobalActions;II)V
aput-object v2, v0, v1
const/4 v1, 0x1
invoke-static {v0, v1}, Lcom/android/internal/app/ShutdownThread;->shutdown(Landroid/content/Context;Z)V
const/4 v1, 0x1
const-string v2, "now"
invoke-static {v0, v2, v1}, Lcom/android/internal/app/ShutdownThread;->reboot(Landroid/content/Context;Ljava/lang/String;Z)V
const/4 v1, 0x1
invoke-static {v0, v1}, Lcom/android/internal/app/ShutdownThread;->shutdown(Landroid/content/Context;Z)V
const/4 v1, 0x1
const-string v2, "recovery"
invoke-static {v0, v2, v1}, Lcom/android/internal/app/ShutdownThread;->reboot(Landroid/content/Context;Ljava/lang/String;Z)V
Flashed this rom. Nice rom overall but i think u shld include the gingerbread theme wif the circle battery icon. Overall, THUMBS UP for this rom.
Question:
Partition SDcard (swap: 0, ext: 512), convert to ext3
Actually what does the 512 and ext3 stand for ? Why cant the roms just support with the normal partition ?
a2sd/apps2sd: The process of moving user installed applications from internal storage to the SD card