I dunno, I'll research how LUT tables work in Linux (are they software or hardware) and see about implementing them properly in android. Bit of a major undertaking compared to this, but then people can use calibration software over vnc or something and that's just better.
Anyways, new version's up, different calibration settings, added as a separate option in CyanogenMod settings instead of replacing the last one.
Edit: LUTs are software some of the time, hardware some of the time. Linux uses Xorg for the interface, so there is no color calibration capabilities in Android. It can be added, however. I'd love it if I could create a universal shader that has access to the color data, so that is where I'm going to focus my work.
Anyways, new version's up, different calibration settings, added as a separate option in CyanogenMod settings instead of replacing the last one.
Edit: LUTs are software some of the time, hardware some of the time. Linux uses Xorg for the interface, so there is no color calibration capabilities in Android. It can be added, however. I'd love it if I could create a universal shader that has access to the color data, so that is where I'm going to focus my work.
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