[Q] Angry Birds Rio encrypts settings/highscores with AES
Hey everyone,
i used to edit/backup my angry birds files. It worked fine with angry birds and angry birds seasons. But now with angry birds rio rovio encrypts the files with AES.
what i know so far from IDA pro:
for example GameLua::loadLuaFileToObject does
=> io::FileInputStream::read
=> lang::AESUtil::AESUtil(...)
=> lang::AESUtil::decrypt(...)
So,
are any IDA excperts here who might help me figuring out the arguments to that decrypt call( the AES key). Or do you have any ideas on how to figure out the AES key at all?
Greets, Goddchen
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