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svenk919
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Default N64 emu with analog support.

Recently the n64 andoid emu got pulled from the android market. And from what I know that version didn't support the analog input and could only be played with the d-pad and buttons. This was said in a dutch preview serie.

Does anyone know if there is a version that allows to use the analog controlls?
 
neptune
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having been going through many games and apps and haven't found the d-pad and analog to be supported well.... something that definitely needs to be addressed by SE
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svenk919
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SE can't do much about it, it's in the hands of the devs. Emu's probably have button mapping options you can use.
 
xdaman85
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It's nothing to do with SE, it's up to the devs whether they want to use the API to update their applications to support the dual touch pads.

I guess it's only a matter of time.
 
rmaccamr
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I'm sure there will be several emerging developers for the XP. Even so, its an opportunity for already existing developers to rerelease their software at a premium for analog support.

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sneakysolidbake
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Quote:
Originally Posted by rmaccamr View Post
I'm sure there will be several emerging developers for the XP. Even so, its an opportunity for already existing developers to rerelease their software at a premium for analog support.

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Good god I hope not. Thats an awful idea. Everyone else gets to use the free emulators and XP users can't make use of their hardware unless they pay for the app?
 
LegionTHEFecalExcretion
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I dont have one yet so I dont know, but can the touchpads be used as an input method? Then there is hope for analog support. Maybe with a special IME or something.
 
mac666
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Its pretty easy for a developer to optimize their games...

URL blogs.sonyericsson.com /developerworld/ 2011/02/28/ xperiaplaytipsbyangrymobgames/
 
m3dteam
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well until there analog support, can anyone suggest keymaping? I tried different settings but I cannot seem to find teh best mapping!
 
svenk919
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I guess it depends on the game. For sm64 I used this:
D-pad for walking
X for A
O for B
Square for C-left
L for Z
R for R
Search key for C-up (not sure if I did this, n64oid got wiped when unlocking bootloader)

The A, B and Z buttons are needed for the gameplay itself so I put them close at hand, with the Z button at the place of L you use the same finger as on the n64.
C left and right make the camera turn so should be close at hand in sm64. C-up gives fps view to look up and stuff, c-down sets zoom level (and isn't really needed anywhere in the game imo) and R sets the camera behind mario or back with the lackitu vamera man.

This worked well enough to finish sm64 in 1 night with all 120 stars.

But as you can see it could differ if you have an other personal preference or another game.
SE Xperia play on stock rom with doomkernel.

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