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[Q] OpenGL ES 2.0 ?

OP gocegi

7th April 2011, 05:21 PM   |  #1  
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Found this tread in the General section, and thought it is a good theme to work on.

(Originally posted by Martin4os)
can we somehow, upgrade our version of OpenGL ES-CM 1.1 to OpenGL ES 2.0 ...

cause i found this ..



and as you can see, our Optimus One is tested using openGL 2.0, and somehow i think its not a bad score.. And I'm pretty sure, our adreno 200 supports OpenGL

Also I read some threads, (I can't find them at the moment) about a developer, who succesfully applied that on nexus one ...
7th April 2011, 05:57 PM   |  #2  
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Quote:
Originally Posted by gocegi

Found this tread in the General section, and thought it is a good theme to work on.

(Originally posted by Martin4os)
can we somehow, upgrade our version of OpenGL ES-CM 1.1 to OpenGL ES 2.0 ...

cause i found this ..



and as you can see, our Optimus One is tested using openGL 2.0, and somehow i think its not a bad score.. And I'm pretty sure, our adreno 200 supports OpenGL

Also I read some threads, (I can't find them at the moment) about a developer, who succesfully applied that on nexus one ...

Lol, what a haxxed test sheet . Iphone 4 on the buttom of the list says it all . Not to mention the top 3 which is just dumb.
7th April 2011, 07:02 PM   |  #3  
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Yes, maybe the results are a bit different than expected, but thats not the point.. the point is that theoretically OpenGL Es can be upgraded to 2.0 since the benchmark uses that to compare the phones ... Also i found this

http://forum.xda-developers.com/showthread.php?t=620598

As you can see, the dev succesfully did that on his nexus one ... And if it can be done, it should
7th April 2011, 07:05 PM   |  #4  
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Why do you think that we don't have opengles 2.0?
7th April 2011, 07:07 PM   |  #5  
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Quote:
Originally Posted by mik_os

Why do you think that we don't have opengles 2.0?

I think we do, but I'm not 100% sure.
7th April 2011, 07:11 PM   |  #6  
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Me too
In link from Martin4os application developer succesfully used opengles2. Drivers already have opengles2 support.
7th April 2011, 07:12 PM   |  #7  
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well i know adreno 200 supports 2.0, but i don't know if it's implemented in the software ... i'll try some opengl es 2.0 apk to see if its working ..
7th April 2011, 07:15 PM   |  #8  
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Quote:
Originally Posted by mik_os

Me too
In link from Martin4os application developer succesfully used opengles2. Drivers already have opengles2 support.

that answers the question than! Thanks Mik

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