NOTES:
there's no need for a how-to and full doc in this beta
all auto apk tool and auto deodex tool applies here
adb functionality is in progress
still a lot of room for improvement
REQUESTS:
If you happen to have an idea, please post and make a clear description or screenshot of what you want to happen or do
TO DO:
add more options in the settings menu
catch errors and better handling errors
add more tabs for custom commands
PLANS:
my looking forward is to be able to create custom scripts and run with the tool
also to be able to put many jar files by just adding it in settings and run custom commands for that jar
that way it will automate whatever manual things users do in their customization of apks, rom zip, lang pack, etc
IMPORTANT:
ALL THE DEPENDENCIES LIKE OCX WILL PROMPT ERROR if not in your machine
YOU MAY NOT HAVE THESE OCX YET SO I INCLUDED IT IN THE Res folder
STEPS on FIRST RUN ONLY
1) Go to /Res/
2) Run FileRegister.exe to register these ocx files
If you are using latest w7 it may probably be registering in the wrong path so register manually.
INSTALL:
Place the folder where there is no space yet
C:\xdaAutoTool
I havent handled white space yet
- Tested on Windows 7 workstation, it should run in XP as well
- All ocx and posibble dll references and dependecies will be in your machine if you are close to W7 X64 and had installed ms vb runtime in the past
- All the dependency file list are inside the docs folder (docs/xdaAutoTool.xml)
- This means i used mainly files in your Windows 7 system to run it without installation
- Installer will come later or when issues with running is that massive
************************************************** ******
xdaAutoTool CHANGELOG:
************************************************** ******
Version 4.0.3
10:30 AM 8/5/2012
====================================
- Fixed code of changing apktool version via combobox
Version 4.0.2
9:30 PM 3/7/2012
====================================
- Move apktool choose settings to combobox
- Fixed theming folder creation runtime error
- Speed up reading columns and lines on multiple apk to display in listview
Version 4.0.1
9:27 PM 2/28/2012
====================================
- Added MULTIPLE INPUT apk support, choose working folder in combobox
- Added code to detect status after recompile or decompile
- Update code to handle listview loading
- Executable size is still down to 1.476KB, decent, he he he
Version 4.0.0
7:58 PM 2/27/2012
====================================
- Recode detecting BIN folder for faster loading
- Load all available apktool versions in menu and use
- Added color code for text on compiled and not compiled apk
- Added save form position to remember when loading app (for testing)
- Added Decompile With..... apktool version
- Added Recompile With..... apktool version
- Added more columns:
-- Compiled (YES or NO)
-- Last compiled (apk)
-- Decompiled with (apktool version from yml file)
Version 3.0.1 (BETA)
2:59 PM 11/5/2011
====================================
- Fixed deodex full rom and timers
- Added bottom last panel as application path panel
- Added xUltimate-d9pc for THEMES
- Added running draw9patch compiler in pngs using xUltimate-d9pc
- Redo zipalign dist code in build usable apk, when option to zipalign is ON, the dist out apk will now be deleted
- Added toolbar icons
- Changed application icon temporarily
- Fixed changing apktool jar file version after pressing save button
Version 3.0.0 (BETA)
5:15 PM 10/29/2011
====================================
- Added mogrify theming options
- Added create themed folders
- Added apply Hue and Saturation using mogrify
- Added Build All Themed APKS, all apks in specific folder structure
- Added Build One Set themed apks
- Added support for Copy_Folders.txt in \_CUSTOM_RES
USAGE:
"Left file path source" + delimeter "||" + "Right file path destination"
SAMPLE:
Launcher2\build\apk\res\xml\default_workspace.xml| |Launcher2\res\xml\default_workspace.xml
NOTE:
Folder gets deleted after build usable
- Added support for Copy_Files.txt in \_CUSTOM_RES
USAGE:
"Left folder path source" + delimeter "||" + "Right folder path destination"
SAMPLE:
framework-res\build\apk\res\anim||framework-res\res\anim
NOTE:
File does not get deleted yet after build usable,
thinking if it make sense, filecopy command already overwrites
- Added MOD TAB, use for multiple modding apks
- Added overwrite AndroidManifest.xml binary file
In APK DIST generated apks this is not necessary
Using the apks _OUTPUT_APK_DIST_ZIPALIGN after AndroidManifest.xml is better
It generates a build apk and put it in _OUTPUT_APK_DIST_ZIPALIGN
This then will be signed and gets a new META-INF file to ake the apk usable
(overwrite AndroidManifest.xml binary file is only use when all else fails)
- Added reference to microsoft scripting runtime,
Better folder/file handling,
Space not yet handled for these are third party executables
- Switch to Native Code compiler, no-optimization
- Exe is now 800kb, compiled optimized exe is throwing error atm
P-Code is not an option
Version 2.0.0 (BETA)
8:02 PM 8/28/2011
====================================
- Added zipalign.exe file in bin folder
- Added generate zip aligned APKs option in build usable APKs command
- Added move zip aligned apks in _OUTPUT_APK_ZIPALIGN to _OUTPUT_APK folder
- Added move zip aligned apks in _OUTPUT_APK_DIST_ZIPALIGN to _OUTPUT_APK folder
- Added apktool dist generated apks copy option
- Added apktool dist generated apks zipaligned option
- Added make zipaligned apks independent button for apks in _OUTPUT_APK
- Fixed enabling selection buttons bug
- Fixed error restarting when app save window position on exit
- Fixed saving tab to remember it next time app is started
- Optimized BUILD USABLE apk commands
Version 1.0.3 (BETA)
11:03 AM 6/14/2011
====================================
- Added optimized pngs in TOOLS tab
- Added clear files of working directories in TOOLS tab
- Added feature to add to open with menu, in "Edit" menu
- Added copy to phone and delete to phone function in phone explorer
- Added save column width on all listviews
- Changed UI for progress bar when executing commands
Version 1.0.2 (BETA)
12:33 PM 6/11/2011
====================================
- Added Phone Explorer in ADB TAB
----display system app and data app as initial
----able to copy files from those folders for now
----filter files and save last browse path in worstation
----some adb commands added to UI
- Added Apply Mods
- Added saving of TAB positions when exiting app
- Added save form positions for main and future phone explorer
- Added load input folder when APK Tab was pressed
- Moved all adb related commands in the Phone Explorer form
- Fixed error when double clicking list view without files
- Fixed deodexing rom zip picked from directory with spaces in file path
- Fixed editing bootclass files and adb files
- Changed SIGN to TOOLS, more sign commands in mouse Right Click
- Changed UI for folders and file list views
- Changed the way icons are shown when loading files, now associated
Version 1.0.1 (BETA)
3:34 PM 6/6/2011
====================================
- Fixed list files error when all items are deleted
- Fixed error on check uncheck option when no item is in the list
- Fixed deo rom directory clean up, will clear all source/deo directory
- Added capability to change apktool, smali and baksmali jar file versions
- Added experimental deodexed a full rom and create rom zip file
- Added more flexibility on selection method for files in the list
Version 1.0.0 (BETA)
11:30 PM 6/3/2011
====================================
- Initial release
- apk tool automation
- deodexing basics automation
- sign apk and zip commands
- adb commands- Initial release
- apk tool automation
- deodexing basics automation
- sign apk and zip commands
- adb commands
************************************************** ******
Acknowledgement:
************************************************** ******
My thanks to the support of the people here in xda and people who
appreciate my work in any way expressed, Cheers!!!
MGunther, JHatley
5th POST: MIUI smali hunting and images to be change + PSD sources
This tool has been tested MIUI XJ Rom HERE
Compile and Decompile APKS, Build language packs faster with many devices, N1, G7, Galaxy S, etc..
OBJECTIVE:
Main intention is to automate/batch processing decompiling and recompiling, flashable zip creation, etc
Initially made when translating miui apks and building lang pack
USAGE:
Run AutoAPKToolMain.bat
QUICK HOW TO:
THE 1-2-3-4 + 5 PROCESS
- Place ALL apks to decompile in _INPUT_APK folder
- Place the framework-res apk in the _INPUT_APK as well (filename: framework-res.apk)
- Choose 1 then hit enter for if framework-res.apk command
(note that framework-res.apk will always be in the _INPUT_APK folder)
- Choose 2 to decompile all in one shot
(this will create the resources and sources folder inside _INPUT_APK folder)
- Do your edits for all in that folder, add your values-en, values-pt, raw-en, etc.
You may add drawable-en-hdpi as well
Edit your strings.xml and many more...
Remember to keep the folder structure intact
After all edits are done
- Choose 3 and hit enter
This will recompile all in one shot
A notepad will appear to show if there are errors in recompiling, check the log
Adjust if necessary, you can choose to recompile a single folder if you need to
- Choose 4 to build usable APKs
All apks will be in the _OUT_APK folder (These will not FC)
All overwriting of files are automated
These APKs are from the Original apk with:
resource.arsc + classes.dex changed + other resources added
-Choose 5 (the fun part, lol)
It will build your flashable zip signed already, there's a template in the _FLASHABLES folder
You may edit it, replace it with the same name, just keep templates by renaming, place your build.prop there, etc
Read the text file thoroughly...
So that is the short story....
For other options and features read the ReadMeHistory.txt
FYI, read notes below (in _OUT_APKTOOL_DIST folder, those are build by APK Tool)
I manage to build APKs that don't FC in the _OUT_APKTOOL_DIST only that...... (see txt for complete explanation)
EXAMPLE 1: IMAGE
If you are overwriting an image in an APK (widget_1x.png)
_CUSTOM_RES
-MiuiMusic
--res
---drawable-hdpi
----widget_1x.png (this is the image i will overwrite)
Otherwise if you are adding folders no need to turn on "overwrite resources), put all your files in:
_INPUT_APK
-MiuiMusic
--res
---drawable-de-hdpi (this is the image folder i added)
----widget_1x.png
The Copy added resources "ON" will take care of copying these added resources or files
SOME EXAMPLES OF IMAGES AND FILES OVERRIDING:
"_CUSTOM_RES\AppShare\res\drawable-hdpi\installed.png"
"_CUSTOM_RES\Gallery\res\menu\media_context_menu.x ml"
"_CUSTOM_RES\ThemeManager\res\drawable-hdpi\desktop_mask.png"
EXAMPLE 2: XML BINARY WHEN YOU DO DIRECT EDITS
Say you are editing a file straight from framework-res\res\drawable\progress_horizontal.xml
FOR NOW YOU HAVE TO DO THIS:
1) After doing [3], recompiling the apk
2) Copy the file _INPUT_APK\framework-res\build\apk\res\drawable\progress_horizontal.xml
to _CUSTOM_RES\framework-res\res\drawable\progress_horizontal.xml
(this is the binary of your edited file, by doing this, you are telling the tool to overwrite it when building the apk)
3) Once this is done, make sure that "Overwrite res using _CUSTOM_RES" is ON, it is ON by default
4) then do build usable, It should overwrite those binaries in the APK
NOTES:
"Build Usable APKs" perform these depending on options
- overwrite resources.arsc (ON/OFF)
- overwrite classes.dex (ON/OFF)
- copy added resources (e.g. drawable-de-hdpi) (ON/OFF)
- overwrite any file in APK using _CUSTOM_RES (ON/OFF)
- copy optimized pngs to APK (ON/OFF) - EXPERIMENTAL @ the moment (20110503)
- -mx3 is the compression level for the meantime, i'll make it flexible after deotool and windows version
REQUIREMENTS:
- you must have java installed on your machine, you may even have it already, mine is this per the main log file
java version "1.6.0_21"
Java(TM) SE Runtime Environment (build 1.6.0_21-b07)
Java HotSpot(TM) 64-Bit Server VM (build 17.0-b17, mixed mode)
- tested on windows 7, x64 pc
- adb must be installed in the system, download the image attached to configure adb to be called globally in cmds
************************************************** ******
AUTO APK TOOL CHANGELOG:
************************************************** ******
version 3.0.2
6:56 PM 8/19/2012
- Fixed displaying apktool version, remove 'if codes', now displays apktool name
as its version number, there's no need to change and add to this in the future
version 3.0.1
2:12 PM 8/4/2012
- Make the choosing of apktool version dynamic
- Your apktool must have "apktool" in the filename as prefix and obviously
extension is ".jar" (e.g. apktool_1.4.3.jar, apktool_1.3.1.jar)
- Fixed detecting apk before signing using option 43 and 44
version 3.0.0
10:09 PM 8/3/2012
- Option 42, 43, 44 explained
- Option 42, This is the raw APK tool output in dist (Without using my build apk)
_OUT_APKTOOL_DIST
- Option 43, This is the raw APK tool output then Zipaligned
_OUT_APKTOOL_DIST_ZIPALIGN
- Option 44, When 43 is ON, 44 is ON, the zipalinged apk gets signed
Option 44 wont work without 43 ON
There's a text file Sign_These_Then_Move.txt in _OUT_APKTOOL_DIST_ZIPALIGN
Apks listed here gets signed and moved to _OUT_APKTOOL_DIST_ZIPALIGN_SIGNED
modified by Agat63 03/31/12
version 2.0.4
1:31 AM 3/31/12
- Added decompile ICS apk
- Added recompile ICS apk
- Added baksmali JAR files
- Added baksmali DEX files
- Added smali JAR files
- Added smali DEX files
Version 2.0.3e
1:19 AM 7/5/2012
by xdaer Peteragent5 http://forum.xda-developers.com/show...&postcount=811
- I've added the option to use: apktool_1.4.3.jar
- And I've updated the aapt.exe from latest Android SDK
(Android SDK Platfrorm Tools - Rev.11)
Version 2.0.3b/c/d
3:27 PM 10/24/2011
(d)
- Added flexibility of building flashable zip, will build according to folder name
- Redo folder structure in building themed apks
(b)
- Added create themed folders
- Added apply Hue and Saturation on pngs
(a)
- Added build all themed, apks in all folders _THEMES
- Added build one themed, apks in specified folder _THEMES
- Option to sign apks after build
- Option to make a flashable zip
Version 2.0.3
- Changed folder handling in mogrify commands
- Added option to sign apk after mogrify themed apks are build and zipalign
- Fixed signing apks/zip commands
Version 2.0.2
- Added mogrify.exe and mogrify features
(Ability to change hues of PNGs, see acknowledgements for mogrify usage)
- Move Following APK DIST generated apk commands to recompile
(Copy generated apks of apktool in _OUT_APKTOOL_DIST)
(Create Zipalign apks in _OUT_APKTOOL_DIST to _OUT_APKTOOL_DIST_ZIPALIGN)
Version 2.0.1
- Added saving settings of copy apks and generate zip aligns in dist gen apks
- Added saving settings of compression level
Version 2.0.0
- Added adb reboot commands
- Added script to save apktool version after changing and use that on start of app
- Added option to only zipalign apks placed in the _OUT_APK folder
- Added move apks from _OUT_APK_ZIPALIGN to _OUT_APK
(useful before building flashable zip)
Version 1.0.9
- Added option to generate zipalign apks after each recompile
- goes to _OUT_APKTOOL_DIST_ZIPALIGN
- Separate option for apktool generated apks
Version 1.0.8
- Added option to toggle copying of apk from DIST folder of apktool gen directory
- Added zip align apks (generated apk from _OUT_APK to _OUT_APK_ZIPALIGN)
- Added setting of compression level
- Added Delete "folder name" of mod file text file
___If you have "Mod1" folder the file should be "Delete_Mod1.txt"
___Sample line in the text file is "AppShare\res\drawable-hdpi\installed.png"
___No need to specify the _INPUT_APK folder
___It will delete any file in that path once listed in the text file
- Fixed code jumping over optimization of pngs
Version 1.0.7
- Added install additional resources
Version 1.0.6
- Added more adb functions
- Added request for mods folders
- Fixed error handling when "Enter" key is pressed without choice
- Fixed menu choices for blank entry and "Enter" key is pressed as well
- Fixed mod folders applying only the last folder in menu
Version 1.0.5
- Added apktool 1.4.1, see brut's site for changelog
(Make sure you also have the aapt file from the latest migration notes) http://code.google.com/p/android-apktool/downloads/list
- Added Single Recompile then Build
- Added adb commands and tools, you must have ADB installed and configure already,
(download "configure_adb_to_be_called_anywhere_in_cmd.ra r")
- Reorganized menu for future improvements
Version 1.0.4
- Added optimized "xyz.9.png" in APKs option
Version 1.0.3
- Fix menu handling for option 19 to 21
- Changed "u" switch to "a" for handling copy added resources
- Added optimized PNGs in APKs option
OBJECTIVE:
Automate/batch processing of deodexing jars and apks (odexed rom)
USAGE:
Run AutoDEOToolMain.bat
IMPORTANT:
- PLEASE AVOID SPACES IN THE TOOL FOLDER PATH FOR NOW
- Good path use underscores or only letters, nos. (L:\TOOL\AutoDEOTool1.0.1)
- Some of the APKs does not like the -mX optimization so watch for those
QUICK HOW TO:
To deodex framework files,
- Place the JARs and corresponding ODEX files in the directory "_framework".
- Otherwise, place deodexed framework JARs into the directory "deodexed_JAR".
To deodex APK files,
- Place the APKs and corresponding ODEX files in the directory "_app".
(1) is for stock android deodexing
(2) is for non stock, such as sense, miui where you can put a custom bootclasspath
(3 to 6) options are for deodexing apks only or jars with 1 and 2 functionality
Options to change between smali-baksmali versions
NOTES:
- Basic out is performed by the tool and classes.dex is just added to the jar/apk
- No compression feature yet for that would be a separate option, i turned it off for FC with miui soundrecorder apk
REQUIREMENTS:
- you must have java installed on your machine, you may even have it already, mine is:
java version "1.6.0_21"
Java(TM) SE Runtime Environment (build 1.6.0_21-b07)
Java HotSpot(TM) 64-Bit Server VM (build 17.0-b17, mixed mode)
- tested on windows 7, x64 pc
************************************************** ******
AUTO DEODEX TOOL CHANGELOG:
************************************************** ******
Version 1.0.3
sggua @ xda http://sgg.im/
- New smali/backsmali version 1.3.2
- API number for right deodex
Version 1.0.2
- Added optimized JARs and APKs option
- Added compression level, functioning separately
- Added clean folders
- Fixed compression levels when -a for all called batch
Version 1.0.1
- Initial Release
- Deodex stock and custom bootclass jars and apks of a rom
- Deodex stock and custom bootclass apks only
- Deodex stock and custom bootclass jars only
These are some of the smalis you need to change
Posted here during MIUI Ver 1.4.22/1.5.6
(this means, it may change next week, anyways basics are posted)
Use Beyond Compare or other folder, file comparer, for comparing changes
Use Windows Grep for hunting down other smalis in the future
If you got chinese character and you have translated all in strings, arrays, raw, etc.., it is most likely to be in the smali files
MiuiMusic
I don't change and remove tabs in MiuiMusic, it's okay for us here in Singapore
Don't forget to translate plurals.xml too
L:\_000 _MIUI_ROMs\000_AUTOAPKTOOL_EN\_INPUT_APK\MiuiMusic \res\values\plurals.xml
Settings
if you are en base provide html helpfile for tethering too
L:\_000 _MIUI_ROMs\000_AUTOAPKTOOL_TEMP\_INPUT_APK\Setting s\assets\html\en\tethering_help.html
L:\_000 _MIUI_ROMs\000_AUTOAPKTOOL_TEMP\_INPUT_APK\Setting s\assets\html\en\tethering_usb_help.html
L:\_000 _MIUI_ROMs\000_AUTOAPKTOOL_TEMP\_INPUT_APK\Setting s\assets\html\en\tethering_wifi_help.html
Sidekick
L:\_000 _MIUI_ROMs\000_AUTOAPKTOOL_EN\_INPUT_APK\SideKick\ smali\com\android\sidekick\InputHistoryAdapter.sma li
The Following 9 Users Say Thank You to xavierjohn22 For This Useful Post: [ Click to Expand ]
affmalg (26th August 2011), cfwan (28th February 2012), dewasha (7th September 2011), langthang (8th August 2011), mdionutz (3rd April 2012), mesaj (30th July 2012), swapn (11th January 2013), t-ryder (21st July 2012), WORawSon (24th December 2012)
1. Set-up your server
2. Modify the Update.apk smali file pointing to your json file
3. Make your json file and upload it to the server
4. Upload your files (see folder structure)
5. Optional grab my ota binary in xbin, it's from atroy of china, else make your own ota binary
XDA Developer TV Producer Jayce released a video a … more
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