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[GAME] Discanoid has been released!

OP xrbpowered

6th May 2011, 01:11 AM   |  #1  
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Hi guys!
Any comments on the gameplay and level design would be great!

Demo:
https://market.android.com/details?i...=search_result
Full version:
https://market.android.com/details?i...discanoid.full





Update 1.0.1:
- Fixed multiple screen support: better look on mdpi screens, fullscreen mode on xlarge screens.
- Toss physics improved, now it is more responsive to fast flings. Other physical parameters have been adjusted to keep the game difficulty at the same level.
- Added gradually increasing difficulty in the arcade mode.
- Sensor levels are marked as such in the level list and show a special mark on the disc base.
- Back key returns from options and level selection menus.
- Added fly-in notifications, such as "difficulty up" and "secret unlocked". Will be used for achievements too.
- Added drum sound on level start and difficulty increase.
- Click sound removed from Stage 3.

Update 1.0.2:
- Achievements!
- Internally, more gears and levers to maintain achievements, triggers and events.

Update 1.0.3:
- Fixed achievements display for older droids (2.1 or less).
- Added features: guest mode*, move to SD.
- Level 6 renamed and simplified.
- Removed 4 boring achievements.
- Under the hood: minor bugfixes, major refactoring, full-version forward compatibility and code obfuscation.
- Content rating: low maturity

*What is guest mode?
All records, achievements and unlocks earned in the guest mode will be reverted when the mode is off again. It is useful if your friend wants to play the game, and you do not want him or her to mess up with your progress. Guest mode will be automatically switched off when game exits or can be switched on/off from the options menu.

Update 1.0.3.2:
- Removed code obfuscation because of FCs.

Update 1.0.5:
Full version RELEASE!
- Start message not displayed when level is restarted/replayed
- More Games button in Options menu linked to the Android market
- Code obfuscation fixed
- Bug fix: wall collision sound when disc has no velocity
- Bug fix: disc control after been teleported
- Other level-scripting related bugfixes

Update 1.0.5.1:
- Bug fix: level hints never displayed
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Last edited by xrbpowered; 30th May 2011 at 01:37 PM. Reason: release!
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6th May 2011, 01:46 AM   |  #2  
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Kudos! This is really fun. No issues on my Xperia X10. It is pretty hard to fling the disc quickly though. Great job!

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6th May 2011, 01:59 AM   |  #3  
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Runs happily on my Galaxy Tab, albeit not in fullscreen. Seems to work ok, seem to need to drag the disc about a bit to build up speed, just flinging it straight out causes it to move quite slowly (as kxhawkins has observed).

Nice and simple, good to see a new twist on the Breakout theme.

Here's a live link for it:

https://market.android.com/details?i...=search_result
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6th May 2011, 02:11 AM   |  #4  
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On edit, it seems to pause and partially reload when going from portrait to landscape. Don't know if that's just my firmware/ROM though.
6th May 2011, 01:17 PM   |  #5  
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Thanks a lot!

The toss-physics is explainable: there is an elastic bond between the disc and the finger instead of a firm grip, you can see it while trying to "wobble" the disc. Most people are confused as they do not expect that. I probably need to do something about it.

Quote:
Originally Posted by kxhawkins

On edit, it seems to pause and partially reload when going from portrait to landscape. Don't know if that's just my firmware/ROM though.

That's a funny bug, something sneak-removed the "portrait" flag from the app's manifest lol. In the next update it'll be okay.
8th May 2011, 10:30 PM   |  #6  
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Arrow Update 1.0.1b
I have published an update that fixes all known bugs.
The physics has been modified too. Is it better now?
10th May 2011, 11:00 PM   |  #7  
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Cool
Definitely better playability with the last update!
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13th May 2011, 03:27 PM   |  #8  
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Update 1.0.2b
Finally, the achievements are there!
They look better on Android 2.3 because of this sweet ColorFilter class that I like so much. Screenshot has been made using 2.1 on emulator, and it's still not bad, isn't it?

I think the beta will end in about a week or two. Everyone who plays Discanoid during this period will receive a unique achievement!
Enjoy!
20th May 2011, 05:47 AM   |  #9  
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Great game!
Works wonderful on MT4G, really cool game, thanks man!
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20th May 2011, 06:46 AM   |  #10  
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Physics are much better. I'm still stuck on stage 6 - tap me, though. I just don't get it.

Thanks a ton, dev. Great game.

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