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[TUT] optimization games HD for QVGA/HVGA

OP Creonek

8th September 2011, 09:06 PM   |  #21  
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Hvga
Do I have to replace only the getWidth with const/4 v1, 0x320 and getHight
with const/2 v2, 0x1E0?
Or do I need to do more?

Btw, when I try to compile my apk using apk manager, I get an java error.
17th October 2011, 03:33 PM   |  #22  
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Quote:
Originally Posted by DustArma

I tried this tutorial with Galaxy on Fire 2, and I can't find OnDraw on any of the .smali files.

Galaxy On Fire 2 is for QVGA !!!
by ChojaK from www.smart4u.org !!!
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18th October 2011, 09:27 PM   |  #23  
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Question many of these re-sized games still use the same big textures ...
is there a way to rebuild those or perhaps hack the texture LOD somehow?
24th October 2011, 11:08 AM   |  #24  
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if anybody has registered on http://forum.se-x10.pl/
plz send me username and password here
singhanmol672@gmail.com
or just share it here....(i will just use it to download files )

plz plz plz
and sorry if i m crossing my limits
24th October 2011, 04:32 PM   |  #25  
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Login: coolboyranjodh
Password : 1234

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25th October 2011, 07:20 PM   |  #26  
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You sir... Are awesome
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29th October 2011, 02:24 PM   |  #27  
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New games optimized for QVGA and HVGA.

Welcome to:
http://smart4u.org/
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6th November 2011, 01:56 PM   |  #28  
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Need for Speed Hot Pursuit for QVGA and HVGA

ARMv6 !!!

www.smart4u.org
9th November 2011, 04:54 PM   |  #29  
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first version Need For Speed Hot Pursuit.

http://www.youtube.com/watch?v=eaFJf2PFjpE
Last edited by Creonek; 9th November 2011 at 04:58 PM.
9th November 2011, 05:14 PM   |  #30  
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Creonek -> sorry for offtopic but your website is unreachable today.

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