Network latency
Hi,
I am creating (*ehm, trying to) a networked game and I have just started to test it on my Samsung Galaxy SII. As it is a networked game, obviously, I needed one more handset (it's a HUAWEI U8510). The interesting thing is that the network latency greatly varies between the two handsets, albeit being on the same WIFI network. Both handsets have Android 2.3.3.
When I ping my Galaxy SII from my laptop, i get the following times:
Code:
PING 192.168.1.108 (192.168.1.108) 56(84) bytes of data.
64 bytes from 192.168.1.108: icmp_req=1 ttl=64 time=63.9 ms
64 bytes from 192.168.1.108: icmp_req=2 ttl=64 time=85.6 ms
64 bytes from 192.168.1.108: icmp_req=3 ttl=64 time=6.18 ms
64 bytes from 192.168.1.108: icmp_req=4 ttl=64 time=29.3 ms
64 bytes from 192.168.1.108: icmp_req=5 ttl=64 time=51.5 ms
64 bytes from 192.168.1.108: icmp_req=6 ttl=64 time=81.3 ms
64 bytes from 192.168.1.108: icmp_req=7 ttl=64 time=96.2 ms
64 bytes from 192.168.1.108: icmp_req=8 ttl=64 time=17.5 ms
64 bytes from 192.168.1.108: icmp_req=9 ttl=64 time=40.4 ms
64 bytes from 192.168.1.108: icmp_req=10 ttl=64 time=62.7 ms
The HUAWEI, on the other hand gives much better values:
Code:
PING 192.168.1.105 (192.168.1.105) 56(84) bytes of data.
64 bytes from 192.168.1.105: icmp_req=1 ttl=64 time=2.24 ms
64 bytes from 192.168.1.105: icmp_req=2 ttl=64 time=5.26 ms
64 bytes from 192.168.1.105: icmp_req=3 ttl=64 time=5.16 ms
64 bytes from 192.168.1.105: icmp_req=4 ttl=64 time=1.72 ms
64 bytes from 192.168.1.105: icmp_req=5 ttl=64 time=2.69 ms
Any ideas, what could cause the high latency on the Galaxy SII? The Phone was as much idle, as possible at the time of the ping. Is it some kind of WIFI sleep mode, or bad network driver?
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