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[KERNEL] GALAXIAN [344MB][GB][JVU][Voodoo Sound][EXT4][BLN][COLOR]

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By Lukiqq, Senior Member on 5th November 2011, 11:45 PM
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Galaxian kernel was made to improve your Galaxy S usage experience.
If you are looking for fast and stable kernel, this one is for you!





Why Galaxian?
  • Based on latest source from Samsung Open Source Release Center and always latest initramfs
  • 344MB RAM memory without side effects like loosing HD capabilities
  • EXT4 and RFS support with autodetection
  • ClockWorkMod Recovery v3.0.0.5
  • Ondemand governor with tweaked up/down scaling
  • Voodoo Sound v10
  • Slightly increased charging current limits for both AC and USB charging modes
  • Improved touch sensitivity
  • Front camera is working (no snapshot when recording support)
  • Video calls are working
  • Modules compiled with -O2 flags
  • LZMA kernel compression, GZIP initramfs compression
  • Low Memory Killer levels are just perfect
  • Unbelivable colors and sharpness
  • Brightness levels are now fixed (no more red tint on each)
  • Fixed MDNIE profiles (outdoor mode can now work together with selected color temperature).
  • Light sensor driver fine tuned
  • WiFi driver buffer is now bigger
  • New jpeg compression mode from Galaxy TAB
  • Read A Head parameter increased to 512KB
  • BLN support
  • Optimized compile flags
  • CPU clock speed switch is now faster
  • Custom bootanimations support! just name yours as sanim.zip and place in /system/media/
  • Minor tweaks


Where to get it?

Click here!


How to apply?

Please use Odin and choose GalaxianC....tar in PDA section (without pit file, repartition or bootloader update!)


Want to convert your RFS -> EXT4?

There are two simple ways to do that:

Any sources?

Click here!




I would like to say thank you to everyone
who helped me with this project!

*Logo is a trademark of NAMCO BANDAI.
Last edited by Lukiqq; 22nd January 2012 at 10:27 AM. Reason: 1st post updated, completely reoriented most recent version added
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5th November 2011, 11:46 PM |#2  
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Thought you were gonna do a closed test with me. But I guess this is better since I can't flash at work haha. Good luck!
5th November 2011, 11:49 PM |#3  
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Quote:
Originally Posted by geokilla

Thought you were gonna do a closed test with me. But I guess this is better since I can't flash at work haha. Good luck!

Me too but I think it should work just fine
5th November 2011, 11:55 PM |#4  
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Deleted by author.
Last edited by chappatti; 7th November 2011 at 12:21 AM.
6th November 2011, 02:24 AM |#5  
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Cool thanks a million.... Going to test now!
Last edited by Oxicottin; 6th November 2011 at 02:26 AM.
6th November 2011, 06:09 AM |#6  
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100 downloads and no feedback =.="

I'll leave feedback tomorrow on whether it works or not. Still testing lagginess for pikachu using Xcal's 3.0 kernel.
6th November 2011, 06:22 AM |#7  
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The color tweak feel cool!
Just flashed to recover my JVR ROM, however the nandroid backup seem not functioning.
Last edited by amtrakcn; 6th November 2011 at 06:34 AM.
6th November 2011, 08:19 AM |#8  
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Quote:
Originally Posted by amtrakcn

The color tweak feel cool!
Just flashed to recover my JVR ROM, however the nandroid backup seem not functioning.

Thanks, this is 1st Captivate release so bugs like this may occur :)

Sent from my GT-I9000 using Tapatalk
6th November 2011, 04:47 PM |#9  
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Hrm. I'm getting the same problem as I did with Semaphore. The phone/kernel thinks I have my headphones plugged in, when in fact I don't. When I have my headphones plugged in, it thinks I don't. However, everything else seems to be pretty good.
Last edited by geokilla; 6th November 2011 at 04:59 PM.
6th November 2011, 05:57 PM |#10  
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Quote:
Originally Posted by geokilla

Hrm. I'm getting the same problem as I did with Semaphore. The phone/kernel thinks I have my headphones plugged in, when in fact I don't. When I have my headphones plugged in, it thinks I don't. However, everything else seems to be pretty good.

Its missing headphone logic fix/wired headset support for Captivate..., all these changes need to be made for I9000 to work on Cappy..

Headphone logic fix
https://github.com/existz/linux_gt-i...ae572a4ed7a8d9

Wired Headset Support
https://github.com/existz/linux_gt-i...28f3412ea3451b

Capacitive key mapping
https://github.com/existz/linux_gt-i...d17af196f0bb18

Screen orientation
https://github.com/existz/linux_gt-i...e70116a5a6d508

^^disregard the changes to drivers/input/misc/yas529.c , and Captivate uses YAS529_POSITION=0...as seen later in this commit

https://github.com/existz/linux_gt-i...11f98c9faea214
Last edited by existz; 6th November 2011 at 06:04 PM.
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7th November 2011, 12:29 AM |#11  
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Quote:
Originally Posted by geokilla

Hrm. I'm getting the same problem as I did with Semaphore. The phone/kernel thinks I have my headphones plugged in, when in fact I don't. When I have my headphones plugged in, it thinks I don't. However, everything else seems to be pretty good.

+1

Confirm that headphones jack works in inverse. Says connected when unplugged and vice-versa. A definite fix required. Thanks existz for fix tips.

Vodoo color seems a tad better than other kernels with color support. A little more brighter without color loss.

Did not test more since headphones is deal breaker ;)

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