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[GAME] Color Confusion

20th June 2011, 07:06 PM |#1  
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Hi all,

I just developed my first game, Color Confusion http://bit.ly/kSX8go, and hope folks here get a chance to check it out. Any feedback is welcome.

Being my first game, there are probably things that could be done better, but my tesing group (wife and kids =) seem to really enjoy playing it.

We have an Asus Transformer, so optimizing for tablets/honeycomb was important to us.

UPDATE:
Color Confusion Game Trailer: http://bit.ly/jU7HXE

Description
See if you have what it takes to solve each level, by mixing a wide array of colors into cans of paint. Don’t be fooled as gameplay starts off easy, with a small number of colors. As you progress, it becomes pure Color Confusion!

* USER REVIEWS *
- “Very fun! Makes you actually think!”
- “Good for passing time. Fun! Very nice.!”
- “This game is a ton of fun! It seems so simple but it very challenging.”


FEATURES:
** Optimized Honeycomb 3.0 support
** HD Tablet resolution graphics included
** Supports lower resolution devices as well
** Never the same game twice
** Great game for teaching kids how to mix colors
** High score tracking for each level
** Seemingly easy at first glance, but becomes additively difficult
** In-app help included
** Atmospheric background music
** Free version includes first four levels
** Free version includes ads
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Last edited by geekfam; 2nd July 2011 at 11:11 PM. Reason: Added Game Trailer
The Following 2 Users Say Thank You to geekfam For This Useful Post: [ View ]
 
 
20th June 2011, 07:25 PM |#2  
luciferii's Avatar
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awesome, ill have to check it out. good work.
20th June 2011, 09:06 PM |#3  
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luciferii, thanks for the kind words.
Last edited by geekfam; 21st June 2011 at 02:03 PM.
21st June 2011, 02:05 PM |#4  
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I submitted this app to Amazon, and it has been approved. Anyone know how long it takes to "go-live" on Amazon? It has been a couple of days in approved status...but no way I can tell to make it go live. Does Amazon do automatically?
21st June 2011, 05:31 PM |#5  
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Hi Funny idea for a game.

I've noticed that I went too many times for the obvious choice, like for green I was mixing a darker green with a lighter color instead of mixing blue and yellow.

I've got two minor recommendation:
If you go to play, help or scores and press the back button, it exits the game. I should expect that it would go back to the main menu.

When pressing the remix button it directly remixes the colors. On a tablet touching this by accident isn't really the case, but when playing it on for instance the bus on your phone it can happen. A are you sure dialog can avoid this.
21st June 2011, 08:41 PM |#6  
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It's rather good Could you make the sample of the colour we have to match bigger? It is a tad small when playing on a phone.
23rd June 2011, 02:43 PM |#7  
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Hi,

Tricky Design, thanks for the great feedback! For the help/score exiting the game, I was able to replicate that as well. I fixed that bug in an update (see below version history). That was a good catch! The re-mix is also a good idea, I will put that in my next update!

Isadora, Thanks for the great feedback as well! I will for sure make the swatch colors bigger on the next build.

Really appreciate you all checking it out, feel free to spread the word if you like it...being my first game...it is hard getting it "off the ground"

For reference, here are the updates I have done so far...most are based on user feedback...I am really trying to address user feedback

------------------------------------------------------------------------
Version 1.2

1. Based on user feedback, added option to mute background music (new icon on main menu)
2. Minor changes to Ad sizing for some devices
3. More performance improvements


Version 1.1

1. Based on user feedback, adjusted difficulty levels
2. Performance improvements
3. New "free" icon, to distinguish paid from free if both installed
4. Increased Color Palette size and buttons, to make play easier on phones
5. Fixed bug with game exiting when hitting menu button on scores and help.


Version 1.0

1. Initial Release
24th June 2011, 03:20 PM |#8  
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Color Confusion was featured on Blamza.com http://bit.ly/jfnGxB !

"Simple but addictive...excellent game...try it out" -Blamza.com
24th June 2011, 09:31 PM |#9  
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It seems that the paid (ad-free) version still has the ad code involved somewhere, because it still wants internet and unique identifier permissions. That's something of a turn-off.
24th June 2011, 09:36 PM |#10  
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Hi ResonanceZero,

Thanks for the feedback.

The paid version has the Ad stuff removed...however, this was built with Corona SDK, and that permission is added during their "build" process. I will do some research as to why that is the case, and see what can be done about it.

Thanks again for taking time to look at it and provide feedback.

Since it is my first game, I am still learning a lot...and having fun
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android, games, honeycomb, puzzle, tablet
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