Running some counter-strike maps on my phone.
Pics taken straight from my galaxy s 2.
I have converted the maps to Blitz3d format and redid all the lighting using gile[s]
, I'm using a single 1024x1024 lightmap for each level.
I use the proton sdk
which has a functional irrlicht
port to load and render the levels on android.
The performance is pretty good, I get a constant 60fps in de_dust and fy_pool_day , and 55fps average in cs_assault, ofcourse you would know these maps if you have ever played cs
I will upload the apk if anyone wants that.
I've also included de_dust2 but it's buggy, lots of textures aren't loading.
Anyone who tries this, it'd be nice if you post your frame rates here.