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AR Blitz - Augmented Reality Game

27th July 2011, 11:37 AM |#1  
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AR Blitz is an augmented reality game for Android devices based on Unity 3D, Qualcomm Augmented Reality and OpenFeint technologies.

IMPORTANT! You will need to print out this Marker onto a sheet of paper before playing: http://www.brosvision.com/marker.png

Download and more info: https://market.android.com/details?i...vision.arblitz



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27th July 2011, 05:18 PM |#2  
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Doesn't work on Samsung Galaxy S i9000.

I'm using GingerReal rom (android 2.3.4).
27th July 2011, 07:13 PM |#3  
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Quote:
Originally Posted by kexar

AR Blitz is an augmented reality game for Android devices based on Unity 3D, Qualcomm Augmented Reality and OpenFeint technologies.

IMPORTANT! You will need to print out this Marker onto a sheet of paper before playing: http://www.brosvision.com/marker.png

Download and more info: https://market.android.com/details?i...vision.arblitz



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Now all thats needed is a way to link multiple phones up so you can have multiplayer fun! Task users with having to shoot their pre-defined shape/color and negative points for hitting the wrong one. Those with highest point win!

Going to try on rooted hero next chance I get. Looks fun!
27th July 2011, 07:23 PM |#4  
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works on captivate (running chainfire).

I'm not sure I see the point of using the camera to find the paper. I understand its an AR game but why not just have the playing field preprogrammed into the game? Now we have to carry a piece of paper whenever we want to play.

great job, nonetheless!
27th July 2011, 08:19 PM |#5  
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Quote:
Originally Posted by nyydynasty

works on captivate (running chainfire).

I'm not sure I see the point of using the camera to find the paper. I understand its an AR game but why not just have the playing field preprogrammed into the game? Now we have to carry a piece of paper whenever we want to play.

great job, nonetheless!

I believe the reason for the paper is to set up the angles for the game's 3D. what's the point of having augmented reality game if it doesn't look augmented?

by the way it also works without printing the marker to paper. if you have other devices with adequate screen or even a notebook you can play it by opening the marker from there.. I've tried it on my notebook, but LCD screen doesn't display it good enough from any angles other than straight angle.
27th July 2011, 09:26 PM |#6  
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Does this work even if it's printed in black and white?
27th July 2011, 11:07 PM |#7  
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Yes the marker could be printed black and white.
27th July 2011, 11:29 PM |#8  
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Nice.
My first experience with AR.

Works fine on my T-Mo HD2 running Hyperdroid CM7 2.1 with a black and white game background. A little glitchy if I'm not perfectly still.

Thanks!
28th July 2011, 05:08 AM |#9  
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Printed and waiting for end of school to test
28th July 2011, 10:02 AM |#10  
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Would love to try but it just force closes on my Galaxy SII
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