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moikop
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(Last edited by moikop; 5th June 2012 at 11:22 PM.)
#31  
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Quote:
Originally Posted by Chris4evernoob View Post
This is a really really fun game. I play every few hours when i'm bored . I just have a few suggestions if they are possible to implement.
  • If in the proper modes, the time limit is reached, enable vibration and/or play a beep/fail sound and go to next question.
Noted. Shall be easy to implement.

Quote:
Originally Posted by Chris4evernoob View Post
  • Change "Score" to "Total" and create a "Longest Run" or something like that where it records the most you got right in one run without a fail. Not the whole time from when you pressed "play" to "stop".
I don't assure you this will be implemented(Not because I can't), but I'll look into it.

Quote:
Originally Posted by Chris4evernoob View Post
  • Create "Online Leaderboards/Highscores" and/or "Personal Records". Make them all one one screen but with buttons. Maybe online scores is just too much?

_____________<Own>______________<Online> .
___<Free Mode>___<Arcade Mode>___<Challenge mode> .
__<Super Easy>__<Easy>__<Medium>__<Difficult>__<Impossible> .

Rank________Player_________Score
1.__________XXX___________XXX
2.__________XXX___________XXX
Not too much, but just not a priority right now.

Quote:
Originally Posted by Chris4evernoob View Post
  • Make "Hits" and "Failed" count more noticable.
What do you mean? I think it's fine (maybe a little bigger font wouldn't hurt).

Quote:
Originally Posted by Chris4evernoob View Post
  • Choice for Fade out transition + Duration/XXX/None.
Noted, will be implemented.

Quote:
Originally Posted by Chris4evernoob View Post
  • When playing and press button ask for confirmation to exit.
Will check it out.

Quote:
Originally Posted by Chris4evernoob View Post
Also when you select a mode, if you press the back button it exits the app instead of taking you back to then game mode selection screen as would be more logical.
Yeah, I noticed that yesterday. Will look into it.

Thanks for the feedback!

Quote:
Originally Posted by Spauldio View Post
Before you go too far is there anything on my end that I could be doing wrong? Sadly I've dicovered that far too many issues occur somwhere between the device and the chair.
I think there is in fact a bug there. Working it out right now.
Edit: Spauldio, you were right. I caught the bug and fixed it. Will add a couple of things and shall release a new version shortly.
My developments:
If you like my work, don't forget to hit the thanks button, and consider a donation. I can't buy beer yet, but my college fund will thank you
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Chris4evernoob
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#32  
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Now that i look back i did make quite a bit of requests
Not all of them are important though. I like that you are fully supporting your app and taking the feedback.
 
moikop
Old
#33  
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Recognized Developer - OP
Thanks Meter 670
Posts: 532
Join Date: Dec 2010
Location: Buenos Aires

 
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Quote:
Originally Posted by Chris4evernoob View Post
Now that i look back i did make quite a bit of requests
Not all of them are important though. I like that you are fully supporting your app and taking the feedback.
I couldn't be possible supporting my little projects without people like you speaking their minds and helping me make this a better and more enjoyable game. To all of you I wanna say thanks!

It took me quite some time due to some personal issues, but I've just managed to update the op with v2.1. I wanted to add a couple more of the requests, but didin't have enough time. Hopefully in the next release
My developments:
If you like my work, don't forget to hit the thanks button, and consider a donation. I can't buy beer yet, but my college fund will thank you
 
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