Senior Member - OP
Thanks Meter 96
Posts: 1,032
Join Date: Mar 2011
Location: Some small village
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Changelog:
1.55
- Earth episode now has 19 levels with carnivorous plant and mole
1.50
- Fix for awful bug in reloading levels - sorry about that!
- First 6 levels of new Earth episode with completely new gameplay - you have to move the tiles so they touch!
1.33
- Ice episode has 28 levels now,
- many fixes for older phones (crash on 2.1 is fixed now)
1.25
- 14 level of Ice episode
- Classic levels for those who want more traditional memory game
1.20
- 7 levels of Ice episode,
- new music and graphics for Ice episode,
- some new sound effects,
- revised graphics (mostly new buttons)
1.15 (beta)
- first test levels for Ice episode
1.14 (or sth like that)
- many fixes
- important ad placement fix
1.07 (first Market release)
- minor changes to levels (making them easier),
- some fixes to water and optimisations,
1.04 beta
- many improvements and optimisations for phones
- easier levels (still some might be too hard),
- on easy difficulty setting and in phone version (you can switch in options if your device was wrongly detected) design of some levels is simpler (small tiles were hard to hit on a phone screen),
- massive speed boost on levels with multiple layers of tiles,
- better stability.
1.03 beta
- new levels (many will probably be changed before final release - please write here if some is too hard or to easy),
- difficulty setting (easy, normal, hard), easy should be OK for small children, hard is probably too hard right now
- more pictures,
- optimalisations for phones and slower tablets (you can now select quality - very low, low and normal is for phones, high and HD is for tablets - but HD will work on high end phones too in most cases),
- ads on phones are hidden during play,
- there are lives now on some levels (on all if you select easy mode),
- many more small and big changes.
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