CyanogenMod 12.1 for YU Yureka

YU Yureka recently received an official Cyanogen OS 12S update. If you prefer to use a newer revision of … more

Open War for Open Android: Antitrust for Cyanogen?

Android and openness is something we talk about all the time, but the recent … more

What Do You Do with All of Your Old Photos?

Smartphone cameras have advanced so tremendously over the past few years that they have … more

Diving into the April 2015 Material Design Update

Before the release of Android 5.0 Lollipop, the Holo Design guidelines served as the … more
Thread Closed Subscribe to Thread Email Thread

Doodle Jump pathetic graphics performance, Tmo version only??

22nd October 2011, 08:45 AM |#1  
Matt -- HB Cali's Avatar
OP Member
Flag Huntington Beach, CA
Thanks Meter: 7
 
87 posts
Join Date:Joined: Jul 2010
I recently switched from Sprint to Tmobile, both carriers version of the SGS2, and noticed a startling difference in graphics performance between the two versions, most easily witnessed whilst playing the game Doodle Jump. Mind you this is not a graphics intense game, but the Tmo version of this phone just cannot handle it. My gf has the same exact phone and gets the same results. Is the graphics capabilities with the snapdragon processors that much worse vs the original processors used in all other variants of the SGS2??
 
 
22nd October 2011, 09:12 AM |#2  
bighulk666's Avatar
Senior Member
Bay Area
Thanks Meter: 26
 
352 posts
Join Date:Joined: Jun 2010
More
Umm...i have DJ installed now to see what your complaining about. I see ZERO lag. The graphics are pixelated, I can only assume it's because of the MASSIVE screen and the program not being optimized for it.
22nd October 2011, 09:36 AM |#3  
Matt -- HB Cali's Avatar
OP Member
Flag Huntington Beach, CA
Thanks Meter: 7
 
87 posts
Join Date:Joined: Jul 2010
Question
Quote:
Originally Posted by bighulk666

Umm...i have DJ installed now to see what your complaining about. I see ZERO lag. The graphics are pixelated, I can only assume it's because of the MASSIVE screen and the program not being optimized for it.



Pixilated graphics is just the start...once you get going the jitteryness and choppyness is overwhelming. Screen size would be an excuse....if the Sprint version had the same issues, which it does not, it plays the game flawlessly, and has the same 4.52" screen.
22nd October 2011, 09:55 AM |#4  
cashyftw's Avatar
Senior Member
Thanks Meter: 452
 
3,204 posts
Join Date:Joined: Sep 2010
Quote:
Originally Posted by Matt -- HB Cali

Pixilated graphics is just the start...once you get going the jitteryness and choppyness is overwhelming. Screen size would be an excuse....if the Sprint version had the same issues, which it does not, it plays the game flawlessly, and has the same 4.52" screen.

If your your just looking to play Doodle Jump.. then go buy an iPhone, you'll be happy. Or, return your phone, and get an amaze. God forbid you play other games.. whos knows what will happen.
22nd October 2011, 10:15 AM |#5  
Matt -- HB Cali's Avatar
OP Member
Flag Huntington Beach, CA
Thanks Meter: 7
 
87 posts
Join Date:Joined: Jul 2010
Exclamation
Quote:
Originally Posted by cashyftw

If your your just looking to play Doodle Jump.. then go buy an iPhone, you'll be happy. Or, return your phone, and get an amaze. God forbid you play other games.. whos knows what will happen.

Lol, I knew these responses were coming...but still, why the hell can't a phone of this magnitude handle such a tiny game??? I think Samsung needs to be aware of such Epic shortcomings with such a bad ass phone otherwise. I was literally shocked at what my eyes were witnessing, it's really that bad, you can't deny it, unfortunately :(
22nd October 2011, 10:36 AM |#6  
bighulk666's Avatar
Senior Member
Bay Area
Thanks Meter: 26
 
352 posts
Join Date:Joined: Jun 2010
More
Quote:
Originally Posted by Matt -- HB Cali

Lol, I knew these responses were coming...but still, why the hell can't a phone of this magnitude handle such a tiny game??? I think Samsung needs to be aware of such Epic shortcomings with such a bad ass phone otherwise. I was literally shocked at what my eyes were witnessing, it's really that bad, you can't deny it, unfortunately :(

Stop asking why, and just return the phone. People really find any reason to complain.
22nd October 2011, 10:40 AM |#7  
foreverloco's Avatar
Recognized Themer
Flag Gainesville, FL
Thanks Meter: 5,322
 
2,187 posts
Join Date:Joined: Oct 2011
Donate to Me
More
Quote:
Originally Posted by Matt -- HB Cali

Lol, I knew these responses were coming...but still, why the hell can't a phone of this magnitude handle such a tiny game??? I think Samsung needs to be aware of such Epic shortcomings with such a bad ass phone otherwise. I was literally shocked at what my eyes were witnessing, it's really that bad, you can't deny it, unfortunately :(

Just downloaded that game after i saw youre post to make sure and it plays flawlessly on mine no lag what so ever ima thinking you just might be trolling here every comment youve made about the beast has been unconfirmed garbage ...
22nd October 2011, 12:00 PM |#8  
ArcticWolf91's Avatar
Senior Member
Thanks Meter: 22
 
395 posts
Join Date:Joined: Jul 2010
Quote:
Originally Posted by bighulk666

Umm...i have DJ installed now to see what your complaining about. I see ZERO lag. The graphics are pixelated, I can only assume it's because of the MASSIVE screen and the program not being optimized for it.

For what it's worth, Doodle Jump looks TERRIBLE on the Sensation, and that's with the higher resolution, so it's not an issue of too low a resolution. I think DJ just has issues displaying properly.
22nd October 2011, 02:42 PM |#9  
heygrl's Avatar
Senior Member
Flag Las Vegassss
Thanks Meter: 42
 
1,959 posts
Join Date:Joined: Nov 2009
More
Honestly.. unless the game looks AMAZING and graphics intensive you can put the blame on the game itself not having optimization for our graphics processor.
22nd October 2011, 03:50 PM |#10  
cu_ninja's Avatar
Senior Member
Flag Austin
Thanks Meter: 13
 
103 posts
Join Date:Joined: Sep 2010
More
I just played DJ and it does feels like it's in slow motion compared to my Nexus S. That said, I agree with the idea it's probably the games fault and not the phone. Every other game I've played on the SGS2 has worked flawlessly.

Sent from my SGH-T989 using Tapatalk
Thread Closed Subscribe to Thread
Previous Thread Next Thread
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes