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[KERNEL] Jugs 0.3 [11/06/11] [1.89ghz OC/UV/BFQ/BLN] [Team Kang]

23rd November 2011, 01:33 AM   |  #601  
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Never mind. Found the setting in super user

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25th November 2011, 08:54 PM   |  #602  
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Hey Roman, maybe you and da-g can get together to get the gpu tweaks and 54mhz minimum implemented into jugs
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25th November 2011, 09:01 PM   |  #603  
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Quote:
Originally Posted by mikeyinid

Hey Roman, maybe you and da-g can get together to get the gpu tweaks and 54mhz minimum implemented into jugs
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GPU tweaks don't really do much on these chipsets. It's not really worth the extra voltage you throw at it.
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25th November 2011, 09:13 PM   |  #604  
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Quote:
Originally Posted by cmenard

GPU tweaks don't really do much on these chipsets. It's not really worth the extra voltage you throw at it.

Ok. It sounded good though lol. Thanks for the info

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2nd December 2011, 08:10 AM   |  #605  
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Depends on the test - most of them can't push stock settings - But the "Monjori Shader Benchmark" from market shows 43 fps @ stock 266MHz max GPU and 51 fps @ 300MHz OC Real world, you are probably right.. but the GPU also scales so provided the proper speed steppings it won't park up at the highest speed unless it needs to
17th December 2011, 02:05 PM   |  #606  
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This is still the best for me
Oced to 1.89 makes a totally lag free experience on juggernaut

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5th January 2012, 09:40 AM   |  #607  
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Why have you stop the development for this kernel???

I find indersting the thing that kernel get at 1.89 mhz.
14th January 2012, 01:14 AM   |  #608  
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Aaaaaand bump. just keeping it interesting.
26th January 2012, 02:41 PM   |  #609  
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Will this kernel ever get boot animation support???? Would be nice!

TX running through my veinz...
26th August 2012, 12:18 PM   |  #610  
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Any problems running this on rooted, stock T-Mobile ICS rom ?

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