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fliparsenal
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Default Piracy on Android?

Hey guys,

Recently there's been talks about piracy on Android and how developers seem to shy away from it and produce games for iOS. That's actually the reason why developers of Infinite Blade refuses to port the game to Android. I've recently gotten the chance to speak with the creative director Matt Small of Vector Unit (Riptide GP). In this interview he talks about piracy and how its equal on both sides of the os. You guys really think its that bad? In truth when GTA 3 came out today someone already posted the apk on this forums mere hours it showed up in the market.

Anyway check it out:

http://droidgamers.com/index.php/gam...-course-games-

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djalf
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Piracy is always present in some form and amount on all devices. Windows Phone for example is pretty much closed platform, thus very unsuccessful to make bigger impact on the market. There is always "awareness" in big % of the consumers that think that piracy is bad and illegal, so software market is never that hurt. Some polls says that no platform has piracy more than a 10% (except PC of course), so it is not an issue and reason for someone not to port a good game on all the platforms. PC market is the biggest on the planet, so bigger amount of piracy is actually lower in numbers comparing to the others (more than 1.3 Bilion people are using Windows).
 
rawrfische
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Piracy happens on iOS too. It just takes slightly longer, but every paid app that's worth getting gets pirated sooner or later.

The attitudes towards piracy on iOS versus Android are what I find most interesting though. When I was on iOS, pirating expensive apps was almost chic. It was talked about openly on some sites and seriously everyone I knew with an iPhone had stuff like sinful and hackulous in their Cydia repos. Now that I'm on Android, the online community is all about supporting the devs and pirating is looked down upon (at least openly).
 
daedaeboi
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Oh yes there is plenty of piracy going around in the android community. I've been doing some "research" on this topic and have discovered sites like Applanet, Blapkmarket, Snappzmarket, etc. Thrive in third party distribution of both free and paid apps. Though it is frowned upon in the general android population, i understand the people that use these sites when it comes down to not being able to spend hard earned money on overpriced apps in this ridiculous economy. (Not saying i support them, i just understand). Maybe we can make a compromise one day, who knows?

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zelendel
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Pirated apps arenpirated for one main reason. To install some sort malware or keylogger onto your phone. Use a pirated app and enjoy what it brings.


As for apps not being ported because of it is just a cop out. It is everywhere no matter what OS it is.





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There is one additional unpleasant thing in market. In some stores (not android market) people steal applications, changes its name (without changing application itself), after that they sell it from their name.
 
AllGamer
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it exist in every OS you can imagine, even something ancient like Atari, or as new as Windows 8

as long as there are humans, you can never get away from it

just like the recent SOPA bill even if it passes, it means nothing as people already have work around and anti SOPA internet ready to deploy the moment it hits

that's why the best way to prevent piracy is to offer the App for free, and make them pay as they use it for additional features

this is becoming a very common practice in a lot of games, even Gameloft has joined the play

they all learned that from the MMO free to play, but pay to upgrade schemes

it's a very "honest" movement, and people will certainly pay to get what they want, as there is no way to dupe, hack, crack, stuff that is only available on the server side.

else they get banned

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fliparsenal
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Quote:
Originally Posted by AllGamer View Post
it exist in every OS you can imagine, even something ancient like Atari, or as new as Windows 8

as long as there are humans, you can never get away from it

just like the recent SOPA bill even if it passes, it means nothing as people already have work around and anti SOPA internet ready to deploy the moment it hits

that's why the best way to prevent piracy is to offer the App for free, and make them pay as they use it for additional features

this is becoming a very common practice in a lot of games, even Gameloft has joined the play

they all learned that from the MMO free to play, but pay to upgrade schemes

it's a very "honest" movement, and people will certainly pay to get what they want, as there is no way to dupe, hack, crack, stuff that is only available on the server side.

else they get banned
''Freemium" or pay to play games is a great alternatives, but is in the brink of oversaturation. Its great that we receive games for free, but the micro transaction will only hurt if every single developer jumps in. I'm sure most will charge you for small ridiculous trinkets.

Take a look at Blood and Glory for example. Great gameplay and graphics. But almost impossible to play without purchasing something. I'd rather pay full price just to have everything available. Its breaks immersion when your trying to play and a box pops out asking you a dollar to unlock a level. Game developers should give us an option for a full game.Sad to see vector unit thinking of going that route.

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*se-nsei.
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Isn't piracy even worse on iOS with stuff like Installous? I think developers should just jump on on board - by joining android they're going to make more money anyway aren't they?
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dh2311
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Im not saying piracy isn't a problem on Android, but it's much more of a problem on iOS. Google have license checks with the market, which I don't believe exist on iOS. Saying you wont make an app for Android because of piracy is complete ********
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