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[Trick] GTA3 full effects enabler on not Tegra :) + Optimized cache for ARMv6 devices

18th December 2011, 10:04 PM   |  #1  
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For not duplicating the thread, see the post I posted on Sensation category

armv7:
http://forum.xda-developers.com/show....php?t=1399258

added special set for SGSII

screens and patch are there

__________

For those who on armv6 devices, here's fully optimized and reworked cache: http://www.mediafire.com/?992ou6xbx6t49r8
- gives slightly better performance on budget devices

originaly posted here: http://4pda.ru/forum/index.php?showt...#entry10350259
thnx to DjDiversant & QRmegweg
Last edited by infazz; 19th December 2011 at 07:42 PM.
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19th December 2011, 07:31 PM   |  #2  
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update in first post
19th December 2011, 08:32 PM   |  #3  
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Works great! Thanks for this but there's no sound? Is that what we have to sacrifice for insane performance.
19th December 2011, 08:45 PM   |  #4  
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These effects are already enabled for the Samsung Galaxy 10.1? I already have rain / lights / etc. OH DUH, for NON Tegra. My mistake.
19th December 2011, 08:46 PM   |  #5  
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Quote:
Originally Posted by *se-nsei.

Works great! Thanks for this but there's no sound? Is that what we have to sacrifice for insane performance.

You mean on armv6? Looks like it
sorry it's not tested by me, as i'm on armv7

but i believe they are just removed from sd card
19th December 2011, 08:52 PM   |  #6  
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Yeah, I'm on armv6 and I tried with and without audio folder. Audio slows it down way too much.

Works perfectly without though.

Reposted on HTC WFS forum !
Last edited by *se-nsei.; 19th December 2011 at 09:19 PM.
20th December 2011, 06:33 AM   |  #7  
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this work for RAZR? or would there need to be a specific patch for the RAZR's PowerVR gpu?
20th December 2011, 08:03 AM   |  #8  
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Cant wait to try out GTA in mobile
23rd December 2011, 03:38 AM   |  #9  
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Not that I would normally talk about IOS users, but I found a sire that explans how one may HEX EDIT their GTA3.set file to get slightly better performance. By using Chainfire 3D, the H.E. method and the XDA Data package for GTA 3 I was able to get nearly 95% lag-free play on my 800 MHz Samsung Admire by MetroPCS. For those interested,

0x568 - Draw Distance
(CC CC) 5C
(CD CC) 4C = Minimum
(CC CC) A4 = Apple A4 Devices-only

0x67c - Lighting
02 = On, 00 = Off

0x676 - Resolution
80 = Hi-Res, 19= Low-Res

0x678 - Shadows
01 = On, 00 = Off
23rd December 2011, 12:19 PM   |  #10  
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Quote:
Originally Posted by SpawnHyuuga

Not that I would normally talk about IOS users, but I found a sire that explans how one may HEX EDIT their GTA3.set file to get slightly better performance. By using Chainfire 3D, the H.E. method and the XDA Data package for GTA 3 I was able to get nearly 95% lag-free play on my 800 MHz Samsung Admire by MetroPCS. For those interested,

0x568 - Draw Distance
(CC CC) 5C
(CD CC) 4C = Minimum
(CC CC) A4 = Apple A4 Devices-only

0x67c - Lighting
02 = On, 00 = Off

0x676 - Resolution
80 = Hi-Res, 19= Low-Res

0x678 - Shadows
01 = On, 00 = Off

Could you please provide your gta3.set?

Sent from my HTC Sensation using xda premium

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