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bmxant
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(Last edited by bmxant; 7th January 2012 at 05:35 AM.) Reason: CPU %
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Default Dungeon Defenders

Not only killed my battery while downloading the needed DLC.

On top of that, my phone was boiling to the touch! And, after all that hassle.....the game lags! Didn't expect bad performance at all

Alright, just to add...

For some ODD reason, the CPU usage on this phone spikes HARD It's usually bouncing around 40-70%, that would explain the stutter in some games. Now to figure out how to fix this problem...
 
aquariuz23
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Originally Posted by bmxant View Post
Not only killed my battery while downloading the needed DLC.

On top of that, my phone was boiling to the touch! And, after all that hassle.....the game lags! Didn't expect bad performance at all
I've noticed that this phone stutters randomly when switching from app to app sometimes. I notice it happen when I am playing music via Poweramp, and then switch to maps, n when it loads the map, the song stutters hardly. I dont mean it skips a beat or something, it actually breaks the song and make it sound mechanical for a second before resuming the song properly.

Now I don't know if it's the phone itself, an app installed (maybe ram manager?) or just the lack of available Ram on the phone that is causing this, but it's sad and worrying to see a dual core 1.5Ghz cpu stutter under a light load switch. Anybody notice that the free Ram left on this phone is generally alarmingly low, around 130MB left out of 783MB? What is eating up so much Ram on this phone? When I was on the Atrix, I generally still have 300-400MB left free to be used (I dont recall whether it actually has the full 1000MB available or also 783MB though) and I never experience stuttering.

Is this resolution really tasking the CPU? or is it because it has to render these apps to fit properly in the 720P resolution?

p.s. Another game that lags: Jelly Defense, when you have a lot of enemies flowing down the path, it starts getting choppy.


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bmxant
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As I mentioned, I'm pretty sure it's the CPU spikes doing it. I have around 400mb free of ram also. I know Dungeon Defenders lags on the Galaxy Nexus as well, but I'm pretty sure it doesn't have as many problems. Then again, it was built on ICS

Grab Memory Booster Lite and you can monitor how much RAM is being used as well as the CPU % for each task
 
SeriousGeorge
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Is Dungeon Defenders working for everyone else? I can run it for about 30 seconds and then it just closes. No force close message or anything, it just freezes for a second or two and then disappears.
 
scott0
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Originally Posted by aquariuz23 View Post
Anybody notice that the free Ram left on this phone is generally alarmingly low, around 130MB left out of 783MB?
after a thorough freezing, go launcher shows me at ~580M free on a fresh reboot and usually running low 500M free mem at any time, running 510M free right this second. this is with RAM manager, which by my estimates accounts for 5% in that #
 
Sharpshooterrr
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after a thorough freezing, go launcher shows me at ~580M free on a fresh reboot and usually running low 500M free mem at any time, running 510M free right this second. this is with RAM manager, which by my estimates accounts for 5% in that #
Do you experience any lags on Dungeon Defenders (if you have it)? Or do some of your games stutter like bmxant's?
 
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