Originally Posted by sburns90
You need to go into the build.prop and then you will find rotation settings in there. I believe you need it set at 90.
Well, I was intrigued by that. Imagined cas_xp wouldn't have missed something so simple, and shipped Beta1 with the screen upside down.
180 degrees seemed more like the rotation we needed, so I went build.prop editing. The line was even already there, just commented out with a #.
Gosh - BAD idea........
DO NOT edit the build.prop line.
It's a nightmare - the screen WILL rotate as you expect, 180 degrees, and it will appear normal.
BUT - the undelaying touch coordinates are NOT rotated
. You click here, and it flashes across the screen. I had a hell of a time just trying to rename the build.prop.bak file created by ES File Explorer. You will have to think about an upside down keyboard (which you cannot see), and try to guess whre the keys you want to use would be. Nightmarish.
Gladly, I managed to feel my way, and rename the .bak file; posting this here in case someone else has the same idea.
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