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[ROM][ICS][WIP]AOKP for the Kindle Fire [BETA2][DISCONTINUED]

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9th April 2012, 05:32 PM |#151  
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Quote:
Originally Posted by ardensky

Looks like there's an official otter build for AOKP b31. I haven't flashed yet, but here's the link.

http://forum.aokp.co/page/releases/_/build-31-r15

Cool, time to re-sync my local tree
 
 
9th April 2012, 06:11 PM |#152  
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All of the official AOKP builds to date have thus far required the removal of "system/vendor/lib/hw/hwcomposer.omap.so" in order to boot:

Simply extract zip, remove file, re-zip, sign with zipsigner2.

Confirmed to work with b31

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9th April 2012, 10:54 PM |#153  
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Quote:
Originally Posted by manchucka

All of the official AOKP builds to date have thus far required the removal of "system/vendor/lib/hw/hwcomposer.omap.so" in order to boot:

Simply extract zip, remove file, re-zip, sign with zipsigner2.

Confirmed to work with b31

Sent from my mind using magic

Can anyone list the things that don't work with b31 after this fix?
9th April 2012, 11:18 PM |#154  
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Quote:
Originally Posted by manchucka

All of the official AOKP builds to date have thus far required the removal of "system/vendor/lib/hw/hwcomposer.omap.so" in order to boot:

Simply extract zip, remove file, re-zip, sign with zipsigner2.

Confirmed to work with b31

Worked as advertised. Thanks incoming.
9th April 2012, 11:30 PM |#155  
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Quote:
Originally Posted by kaseykrehbiel

Can anyone list the things that don't work with b31 after this fix?

Until, or unless, someone figures out the proper hardware acceleration problem, the same things will be "broken" in all ICS roms for the Kindle Fire (or any device without proper HWA). My understanding is that the abovementioned file is a module that determines how to divy up various calls to the graphics processor.

It is probably best to assume that new versions of ICS roms, be they AOSP, CM9, AOKP, or KANGs thereof, will only fix small things, or add small improvements until such time as someone creates a new kernel. Now if only someone was on the verge of such a felicitous creation......my mind's eye sees someone with a handle like "Hash-something-or-other" or "So-and-so-code." Who knows?
10th April 2012, 02:38 AM |#156  
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Is there a reason why regular wallpapers will not work? I'm having that same issue with AOKP on my phone.

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10th April 2012, 03:37 AM |#157  
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Quote:
Originally Posted by AgentCherryColla

Is there a reason why regular wallpapers will not work? I'm having that same issue with AOKP on my phone.

Sent from my myTouch_4G_Slide using Tapatalk

It appears to be a SurfaceFlinger problem, I've been messing with it trying to get it to work and I know Death2All has been working on it too, but it's a known issue. I just use Multi-Picture Live Wallpaper to set static wallpapers.
11th April 2012, 07:27 AM |#158  
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Im leaning towards not incorporating the 3.0 kernel. I'd love to get some opinions. Main reasoning due to the screen/backlight not syncing well and the wifi not working stable enough. Opinions?
11th April 2012, 02:40 PM |#159  
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Originally Posted by death2all110

Im leaning towards not incorporating the 3.0 kernel. I'd love to get some opinions. Main reasoning due to the screen/backlight not syncing well and the wifi not working stable enough. Opinions?

I would wait until its a little more polished

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11th April 2012, 05:36 PM |#160  
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Quote:
Originally Posted by death2all110

Im leaning towards not incorporating the 3.0 kernel. I'd love to get some opinions. Main reasoning due to the screen/backlight not syncing well and the wifi not working stable enough. Opinions?

You shouldn't, not as the sole version in any case, not yet at least.

A test version with the 3.0 kernel would be interesting though. Would try that myself
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