Quote:
Originally Posted by WebNavigator77
Has anyone tried to run this great app with games in iso files?
I have "Novastorm", a cool dos game, but it's on iso.
I manage to run it on Windows with D-Fend, but i'm with difficulties on android.
Takes in advance.
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Sure, ISO images can be mounted in DosBox.
An example of mounting an ISO image in DosBox Turbo would be:
Code:
imgmount d "/sdcard/MyISO.iso" -t iso
Which would mount the iso image as a new drive letter d:
Click on the link above for additional information (ie. bin/cue images, etc).
---------- Post added at 05:26 PM ---------- Previous post was at 05:23 PM ----------
Quote:
Originally Posted by !Detartrated!
Hey Guys,
can anyone explain me how to run Dungeon Keeper on DosBox Turbo?
Iīm getting stuck on the Screen with the CD and the question mark :/
I have the version from gog.com and on my PC itīs all fine, but i have no idea how to run it on my SGSII
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Wish I could help you here, but I've no idea how GOG packages their games. I can tell you this, on the non-GOG version of Dungeon Keeper, you need to have both the installation directory and the final game directory on your Android phone. I generally like to perform the install on Android instead of the PC, as just copying over the final installed directory from the PC is not enough and results in the CD question mark screen.
My suggestion would be to try to perform the install within DosBox Turbo and see if that resolves the problem.
---------- Post added at 05:31 PM ---------- Previous post was at 05:26 PM ----------
Quote:
Originally Posted by cynewulf
Hi. Brilliant app... I just have one small issue
On the Galaxy S III I'm running UFO : Enemy Unknown with absolute mouse positioning and the mouse cursor doesn't *quite* reach the top or bottom of the screen (in landscape mode), which means you can't scroll up or down in the tactical missions. So frustrating because it's so close to being perfect! I've been waiting for the chance to play UFO on a phone for a LONG time
I've been using relative mouse mode as a workaround of course but it works much better in absolute mode
I know it's an experimental feature but would there be any chance you could take a look?
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For technical reasons, when reaching the edge of the screen (top or bottom edge) with your finger and due to the way the touchscreen works, you may (or may not) get that final edge pixel coordinate before your finger moves off the touchscreen. The way to solve this is to use the "Screen Scaling Factor" at set it to something like 95%. You'll want to create just a little 'buffer zone' around the screen where your finger can move and still register. Make sure you tell DosBox Turbo to keep the screen centered as well. Hope this helps!
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