Well I'll be kicking things off!
My first recommendation/review:
Dungeon Defenders: Second wave
Dungeon defenders is a mix between a tower defense fantasy game and a traditional 3d RPG. The main premise is that the kingdoms heroes have gone off to defeat some great evil and have left their kids to guard the castle. In each area/map there is an eternia crystal that you have to set up towers and traps and such to defend from the waves of monsters.
Gameplay is mainly governed by one of four classes each with their own play styles and pros/cons.
The long ranged, magic user who places down towers that shoot long range projectiles.
The apprentice is the easiest class to use and is by far the best for beginners as his towers are the easiest to start off with and his skills are easy to understand and use.
The long ranged, assassin class.
The huntress wields either a crossbow or gun that deals long ranged damage and places down traps that activate when stepped on by monsters. The huntress can be somewhat hard to use due to her slightly less straightforward traps.
The close ranged tank.
The squire combines melee attacks with brutal close ranged towers to destroy enemies quickly up close.
The Knight has some of the best starter towers in the game but he is at somewhat of a disadvantage without teammates to back him up due to his only close range play style.
The all around skillful class.
The monk combines the first three classes in a Jack of all trades sort of play style. He has a melee attack as well as a long ranged magic attack with towers that deal different affects when stepped on by enemies. He is definately the hardest class to play due to his lack of a prominent skill and towers that need some getting used to and upgrades to really learn how to use effectively.
So once you've chosen a class its time to jump into the game.
There's a helpful tutorial that you can jump into but its not a super complicated game at first. Each map is made up of different rounds. At the end of each round chests will appear with Mana in them, the currency you use to build towers and buy or upgrade things after the round has ended. You also get mana from killing the various mobs that spawn throughout the wave. You also earn xp that goes towards level ups that let you carry more mana and unlocks new towers for you to build. Also when you level up you can attribute skill points to different skills such as player or tower damage, health, speed etc etc. Monsters also drop random items which you can equip or sell in between rounds.
After the round is over you can buy and sell weapons and armor, and upgrade you currently have equipped. The sheer number of weapons and upgrades you can apply to them makes it easy to make sure no two are the same.
The multiplayer element of this game is WHERE ITS AT! This game really shines through and its super easy to jump into a match and start playing as long as you have a good internet connection (which at time of writing I didn't). All you need to do is sign up for a game spy account which while can sometimes be a hassle keeps the hackers and cheaters out and keeps the fun consistent. Once you've made that account you can quick join a game or open up a server browser to pick between maps, difficulties and game modes. Once you join its smooth sailing and the different classes are very well designed to overlap and coordinate together in the multi player game modes. If you can get several friends to get this you will have a great time indeed.
There aren't too many options for the controls but overall they're not too bad. The way to move your character is to rotate the wheel-ish joystick in the left portion of the screen. That controls both movement and direction mind you so it might take a little bit to get used to but once you do its just fine. Its hard to describe exactly how to use it because I've never seen another control scheme like it. The buttons around the other edges of the screen control other movement controls such as jumping or attacking, as well as selecting what towers to build (actual placement is done through touch input) or what abilities to activate or spells to cast. The game defaults to having the actual movement touchpad being invisible but that seems really stupid so I recommend turning that off in the settings. So while not completely perfect the controls are definately usable and should be relatively easy to learn for most users.
Graphics/Performance on cm9-
The game has a graphics slider that allows you to go from HD crisp graphics to blurry pixelated retro goodness. On the highest graphics setting the screen tearing really sets in but on lower resolution on the slider you can get very good performance on cm9. Overall it performs quite well with no hw accel and it will only get better once we get full acceleration.
Overall this game offers up some great RPG game play mixed in with some tower defense elements and kick ass multi player. The controls are manageable and if you want to have some long term fun, (as you can go quite in depth) this is a great choice and for a free game it couldn't be a better deal. I'd recommend it to any Android gamer and its a great game.
Play Store Link: https://play.google.com/store/apps/d...dy.ddapp&hl=en
Don't feel like you have to write this much, this is simply one of my passions. Feel free to write as much or as little as you want.
If any of you wanna play multi player of this game with me, just pm me or contact me on twitter @MykeBatez
PS: oh and there's screenshots too! Enjoy
EDIT: dang, my wifi is too slow here to upload photos (I'm away from home for break), expect them up in a few days.
Sent from my CM9 Alpha 0.02 Nook Tablet
Android Enthusiast level 79
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