I myself use scripts (that i wrote of course) to build so i wanted to share them with you guys!
spent a few days rearranging, and on some completely redoing, my scripts to come up with this easy to use, dare i say pretty if your into ascii, kitchen.
Setup, update, build, and fix
Update kitchen app through script
Build enviroment installation (64 bit only) currently supports Ubuntu 10.04 - 14.04, with general support for Fedora, Debian, Linux Mint, Arch Linux, and with semi-general support for Mac OS X
Able to build Android Open Kang Project, Android Open Source Project, Carbon, Cyanogenmod 10.2, Cyanogenmod 11, Evervolv, omnirom, PAC-man, and ParanoidAndroid
Designed to build for nexus devices, but supports other devices
the recommended file directory is as follows:
# Everything below is made by the kitchen
android/repos/[all the repositorys u sync]
android/builds/[the roms that are made]
Boot into a 64-bit Unix System: supports Ubuntu 10.04 - 13.10, with general support for Fedora, Debian, Linux Mint, Arch Linux
Download and install using the script linked below
Either click swordkitchen.sh which will open in terminal or open terminal, change directory to the installed folder, and type in ./swordkitchen.sh
Inside Kitchen now!
Go to setup kitchen and run 1 (installation of repo) and 2 (setup build enviroment)
Initialize the desired repo(s) and sync when it asks if you want to
Go back, and go to the build menu, select what u want to build and omg! ur building a rom!! =O
Tweak the romeditor or gitpuller as u like it.. ur changes in these files reflect towards ur builds
You can just use repo to grab it if you want..
repo init -u http://github.com/TeamKeyblade/kitchen_manifest.git -b stable
Developer Version ( the one i push to when working on kitchen ):
repo init -u http://github.com/TeamKeyblade/kitchen_manifest.git -b master
these can work in the ~/bin folder, if anyone puts it anywhere not in your home folder please let me know and ill see about making it work perfectly from there. Below should be in ur path on login if you decide to put it in ~/bin
my translation project is finished! currently the translation framework is done, but the translation files are a bit lacking.. if any of u want to help please let me know! our languages which have been started is spanish, german, and brazilian portuguese
I am now starting a project for this kitchen to be translated to multiple languages, for right now i am adding spanish and french using google translate.. as soon as the framework is situated i will invite anyone to help me with native translations.. also if you want to see a language added please ask me to include it and help translate the language!
I now have a sourceforge project for the kitchen and i also now have an installer script instead of just posting tarballs.. tarballs will still be available and will be made every so often on sourceforge, i will be posting the changelog here still so stick around!
honestly? that tool is probably a lot better.. I made this as a learning experience
EDIT: actually now that i think about it mine is kinda better on the fact that my updates itself (as in the actual "program"), u know exactly whats in it since its all scripts, and im gonna put into it ability to modify the rom before its built
There are certain types of games that have become paramount of the portable gaming world. As we have … more
XDA Developers was founded by developers, for developers. It is now a valuable resource for people who want to make the most of their mobile devices, from customizing the look and feel to adding new functionality. Are you a developer?