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d14b0ll0s
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(Last edited by d14b0ll0s; 18th July 2012 at 09:51 PM.)
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Default Game crashes

What games did you have problems with?
I had weird flickering in Six-Guns which I was not able to play at all and now in Siegecraft THD Lite (= demo) which just crashes after hitting play (or play / next)
Some others crashed randomly, but not so much that it would be worth mentioning with all the problems with T3 / TF700...

Update: I've found out that a reboot actually might help when experiencing problems with games (not sure why yet).
 
d14b0ll0s
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(Last edited by d14b0ll0s; 13th July 2012 at 11:13 PM.)
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Update: After excluding some lines from build.prop and rebooting the device Siegecraft works. Will have to find out what influences the games in general.

It seems that switching off these two in my build.prop file helped with Six-Guns too!
# debug.sf.hw=1
# persist.sys.ui.hw=1
 
criodor
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Montezuma 3 starts flickering now and then for no reason, only way to stop it is to kill the game with a task manager and restart it. No other issues found so far with games or apps. Don't have Siegecraft though.
 
KilerG
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I have issues with Grabatron on my Bionic, a game that I really enjoy. Anyone want to test that one for me? I'd love to play it on the Infinity when I pick it up.
 
d14b0ll0s
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Quote:
Originally Posted by KilerG View Post
I have issues with Grabatron on my Bionic, a game that I really enjoy. Anyone want to test that one for me? I'd love to play it on the Infinity when I pick it up.
Works fine on the Infinity, KilerG. It's pretty cool btw

Sent from my ASUS Transformer Pad TF700T using xda app-developers app
 
d14b0ll0s
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It crashed after 15 minutes of play now. But generally it's working

Sent from my ASUS Transformer Pad TF700T using xda app-developers app
 
Holmlund
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I've had problem with most THD and 3D-games, heavy flickering and constant crashes. Its better after the latest update though, games still crash but not as often.

Seemed to be memory related as my log showed this error with every crash:
D/NvOsDebugPrintf( 5793): NvRmChannelSubmit failed (err = 196623, SyncPointValue = 1319148)

Wrote a post about it earlier: http://forum.xda-developers.com/show....php?t=1766647

Skickat från min ASUS Transformer Pad TF700T via Tapatalk 2
 
d14b0ll0s
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Quote:
Originally Posted by Holmlund View Post
I've had problem with most THD and 3D-games, heavy flickering and constant crashes. Its better after the latest update though, games still crash but not as often.

Seemed to be memory related as my log showed this error with every crash:
D/NvOsDebugPrintf( 5793): NvRmChannelSubmit failed (err = 196623, SyncPointValue = 1319148)

Wrote a post about it earlier: http://forum.xda-developers.com/show....php?t=1766647

Skickat från min ASUS Transformer Pad TF700T via Tapatalk 2
I had flickering effect in a few games, but after build.prop changes, two of which I've excluded lately. Apart from that, I think that data wipe + flashing TW firmware helped me with a lot of these issues, might be worth a try (you could use MyBackup and store it on external storage manually)
 
Holmlund
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After a bit more testing the crashes are as bad as before and heavier games are as good as unplayable because of this. Anyone else having the same log error as I described above? This is really starting to piss me off...

@d14b0ll0s Might try the build.prop changes you suggested but a data wipe only seems to temporary delay the problem. Might be a memory leak somewhere or in the worst case scenario its defective RAM.

Skickat från min ASUS Transformer Pad TF700T via Tapatalk 2
 
d14b0ll0s
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Originally Posted by Holmlund View Post
After a bit more testing the crashes are as bad as before and heavier games are as good as unplayable because of this. Anyone else having the same log error as I described above? This is really starting to piss me off...

@d14b0ll0s Might try the build.prop changes you suggested but a data wipe only seems to temporary delay the problem. Might be a memory leak somewhere or in the worst case scenario its defective RAM.
If you hadn't done any build.prop tweaks before, you don't need to exclude these lines, as they are not there.
It may be just system memory settings. Are you rooted?

 
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