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Gameloft working on tegra 3 optimization!!!!

OP hapticc

25th October 2012, 01:48 PM   |  #11  
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Quote:
Originally Posted by Sharpshooterrr

Are Gameloft games now optimized for Tegra 3?

Yes they removed most the effects

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25th October 2012, 01:51 PM   |  #12  
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Quote:
Originally Posted by Sharpshooterrr

Are Gameloft games now optimized for Tegra 3?

NO!


Quote:
Originally Posted by joewong1991

Yes they removed most the effects

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That isn't optimizing, it's butchery!

Just look at Hamdir's thread on Wildblood & Gameloft optimization! You'll see it only uses one core out of all 12 on the HOX, that's not optimizing my friend...
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25th October 2012, 02:19 PM   |  #13  
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Quote:
Originally Posted by The-Last-Hylian

NO!




That isn't optimizing, it's butchery!

Just look at Hamdir's thread on Wildblood & Gameloft optimization! You'll see it only uses one core out of all 12 on the HOX, that's not optimizing my friend...

correction it uses 1 core out of 4 CPU cores i wasnt talking about GPU

CPU can be used to accelerate all the particles and physics processing, which GL chose to ignore the extra 3 cores

looking at Nova3 you can see its smooth but once you have around 3 enemies with their phsycis simluation, it lags bad, the CPU is the ideal place to deal wtih physics and ragdoll but yea, what can i say, its GL, they are spoiled and like the GPU to do all the job and not bother with multithreaded coding
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25th October 2012, 02:33 PM   |  #14  
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I wonder if the extra 200 mhz in the HOX+ will help in this lag issue.
25th October 2012, 02:37 PM   |  #15  
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Quote:
Originally Posted by The-Last-Hylian

NO!




That isn't optimizing, it's butchery!

Just look at Hamdir's thread on Wildblood & Gameloft optimization! You'll see it only uses one core out of all 12 on the HOX, that's not optimizing my friend...

Its gameloft optimizing and i have been readin hamdirs post for awial now none if my game would be running as good without hamdir help

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25th October 2012, 02:39 PM   |  #16  
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Quote:
Originally Posted by Sharpshooterrr

I wonder if the extra 200 mhz in the HOX+ will help in this lag issue.

I doubt it'll be a major improvement if at all. If you consider the fact that it will still be using one core.

I'm no expert in this field but one thing i can say for sure is that operating with just one single core is dependent on the type of game....and If gameloft games are more demanding as i assume in terms of graphics (i don't really game much if at all on phones) then using just that one core is ridiculous, especially if you consider the fact that we are talking about gaming and even further if we are talking about a GAMING PHONE with a quad-core.
25th October 2012, 02:55 PM   |  #17  
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Quote:
Originally Posted by joewong1991

Its gameloft optimizing and i have been readin hamdirs post for awial now none if my game would be running as good without hamdir help

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You are right, @hamdir is all the tech web sites You May read in One person. And thanks god he is using Hox!!!

SkyDragon Rom
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25th October 2012, 02:59 PM   |  #18  
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One thing I don't get is some Gameloft titles run ok on dual core phones but those exact same titles run laggy on quad core Tegra 3 phones. Can't remember exactly which games those are.
25th October 2012, 03:30 PM   |  #19  
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Quote:
Originally Posted by Sharpshooterrr

One thing I don't get is some Gameloft titles run ok on dual core phones but those exact same titles run laggy on quad core Tegra 3 phones. Can't remember exactly which games those are.

It always comes down to optimization. With that i mean capable hardware, and i'm sure tegra 3, despite not having the greatest graphic hardware is capable


This can be seen in computer games benchmarks. Since i'm planning for a pc upgrade and i'm deciding upon a graphic card, i don't recall exactly which one that was. But there was an incident where a radeon graphic card hit a somewhat better score than the nvidia card. At that point i already thought i knew "hey, we have a winner here already"

..next page there was a game again, where nvidia had clearly beaten the radeon graphic card, where the frame difference was even bigger. Then in other games they performed similarly.

So really, optimization is what it comes down to for capable hardware.
25th October 2012, 03:38 PM   |  #20  
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Hahahahaha.. I'm really laughing out loud.. if this real.. no need for me and @Hamdir waste the whole week for Wildblood..

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