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[MOD][UNIQUE][04/16/13]KingBeatZ 4.2 Audio - 3.0.8

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aznrice2k4
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Default [MOD][UNIQUE][04/16/13]KingBeatZ 4.2 Audio - 3.0.8

Before flashing this mod, you are responsible for making a nandroid backup. I am not responsible if this mod bricks your phone or overheats it with its extraordinaire sounds. THIS MOD WILL BLOW OUT YOUR SPEAKERS/EARS IF YOU START AT MAX VOLUME. START AT THE LOWEST VOLUME THEN SLOWLY INCREASE. YOU HAVE BEEN WARNED!!!!!

Please do not steal my work. I've work hard on this because this mod is directly taken from my rom, which can be found here. If you do want to use it, please notify me. I don't mind sharing. [ROM][Pa+Aokp+Cm] KingBeatZ v1.1.0 | 12/21/2012 - HOXL


KingBeatZ Audio



FAQ - README FIRST!
 
What is KingBeatZ?

It was formally known as PacKing BeatZ which was based on PACman rom.


What is KingBeatZ Audio?

Audio files and APPS compiled by me directly from my rom minus a few prebuilt from leak Sense JB.
In short, it's made to work. No bs.


What's the difference between this and the other KingBeatZ?


This is fully built from sauce with PACman as its base but with many modifications
. Basically it supersedes it.

Like what

Linaro toolchain 4.6.3 and and 4.7.1

Custom made audio base
Optimization from the base up O3 mod
Modified DSPManager aka BeaTz Manager

OK I GOT IT...But Why use your ROM you're just a kanger or so they say


LOL check out my credit page. I don't kang. I just simply do so much to keep track of it all. Don't believe me? OK, I don't care. I made this mod for people who truly enjoy a real audio experience. Go join the other white knights.


Go make your own rom!

Join the club. There's a line though. While waiting please refer to the answer above - thanks again. It might take you a long time to comprehend it. No worries you'll get there in no time.


Where is the dmn source - Under Heavy Development - Why?


I'm doing this by myself so I'm figuring out how to completely setup the repo so people can build this for other devices - hopefully....

Btw if you took this seriously or was offended, well I don't know what to say minus take a deep breath and relax .



Quick Guide
 

LPA aka low power audio reduces the audio quality for power consumption.

For some phones, inserting that line might cause issue. Like I said, this is experimental. It haven't been tested that many times.

For the phones that I have tested it on S3, N7, HOXL, and SR it works perfectly fine. (I'm not talking about the line "lpa.decode=false.")

For now here are the results

Verizon CDMA Nexus
DO NOT ADD "lpa.decode=false"
Add "af.resampler.quality=34"

Nexus 7

Added "lpa.decode=false" and "af.resampler.quality=34"

S2SR - Stock JB Leak/AOSP
Change "lpa.decode=true" to "lpa.decode=false"
Added "af.resampler.quality=34"

S3
Change "lpa.decode=true" to "lpa.decode=false"
Added "af.resampler.quality=34"

Media Players
Due to the nature of BeatZ, this will not work on certain players
However, it will work on the following

Apollo
Google Music
Spotify
Rocket Player
(Highly recommend if the above is not preferred)


Instructions

 
How do I get this to work you say?


DONT HAVE ANY OTHER AUDIO MODS!!!

LOOK INTO YOUR BUILD.PROP AND FIND THE LINE "lpa.decode=true" change it to "lpa.decode=false"
ADD THIS LINE 'af.resampler.quality=34" if it has 255 change that ****.

Why? I'll tell you why... It doesn't work. It might say forcing blah blah to 255 but in reality doesn't do ****.

Now after you have done the following.

Download if you haven't downloaded already the mod.

Reboot to recovery wipe cache and dalvik

Flash mod

Wipe Cache and dalvik

Reboot and enjoy

Screenshots
CAUTION HIGH RESOLUTION PICS
 





Audio Tips
 

Have fun with them, BUT DO NOT HAVE VOLUME at MAX if it's your first time with this mod.
Be very careful with compression - it can be your best friend or worst enemy
Virtualizer is quite useless
For equalizer - I use Unique


Want to give me a little something extra for my work in this mod? Here is my paypal linked gmail. aznrice2k4@gmail.com Put that as the recipient if you wish to donate. Much appreciated.

Change Log

  • 04-16-13
    • Full Linaro 4.7.3 compiled That means apps and libs
    • O3 Flags
    • 96kHz Audio Processing
    • 24 bit Audio
    • No more sudden audio booming on track change due to compression
    • Super High Quality Dithering
    • Graphite Optimization
    • BeatZ back
    • New Apollo
    • New custom libs and audio effects
    • New prop build tweak
  • 03-05-13
    • Recompiled everything with true GCC 4.7
    • Took out Apollo for now
  • 02-11-13
    • Recompiled everything with GCC 4.7
    • Edit init.d script to auto change lpa.decode to false and af.resampler.quality to 34
    • Added framework and permissions for MusicFx to work finally
    • Added Inverted Google Music from justin
    • Fixed update script - should work properly
  • 02-09-13
    • Dropped DSP Manager
    • SRS effects built-in
    • Change Audio Effect setup
    • Re-added AudioFX widgets - SYSTEM WIDE NOW
    • Added MusicFX - 10 band sweetness! Might not show on all phones - Change your dpi/go landscape mode
    • Presets are messed up due to 5 more additional bands - Deal with it for now
  • 01-29-13
    • Re-added old ALSA files from rezound mod
    • Enable ALSA drivers for audio
    • Created 99kingbeatz init.d for ALSA
  • 01-22-13 Final
    • Delete Obsolete libs
    • Recompiled SoX
    • Symlinked for audio control
    • Skinned Apollo - Light Holo
    • Skinned BeatZ Icon - Holo
  • 01-17-13 v2
    • Fixed some issues with libs/delete bin files from previous version
    • Added SRC
    • Auto Delete DSPmanager and Apollo
  • 01-17-13
    • Updated to the latest base
    • Finally got my custom libs to compile (Linaro 4.7 GCC Optimized)
    • Refaced BeaTz Manger
    • Process audio to 48kHz for low-end phones
    • Added New Equalizer presets
    • Skinned BeatZ
  • 12-21-12
    • Alpha - Based of unreleased KingBeatZ v1.1.0
Source
KingBeatz GitHub

Credits and Thanks:
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aznrice2k4
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What is SoX?
Home page - http://sox.sourceforge.net/Docs/FAQ

Quote:
SoX is a command line utility that can convert various formats of computer audio files in to other formats. For example, it can convert a Microsoft WAV file into an Apple AIFF file. It can also apply various effects to these sound files during the conversion. As an added bonus, SoX can play and record audio files on many common platforms. For software developers, SoX functionality is also available as a library—see below.

Is there a GUI available for SoX?

Quote:
There have been some GUI front-ends created for SoX in the past, but I'm afraid none has been kept up-to-date. However, see Scripts for batch processing, and Links for links to some GUI-based audio processors.
However, for resampling only, there is now a SoX resampler plug-in available for the MS-Windows 'Foobar' audio tool. Questions regarding this plug-in should be raised here


What is LAME?
Home Page - http://lame.sourceforge.net/

Quote:
LAME is a high quality MPEG Audio Layer III (MP3) encoder licensed under the LGPL.
Quote:
Following the great history of GNU naming, LAME originally stood for LAME Ain't an Mp3 Encoder. LAME started life as a GPL'd patch against the dist10 ISO demonstration source, and thus was incapable of producing an mp3 stream or even being compiled by itself. But in May 2000, the last remnants of the ISO source code were replaced, and now LAME is the source code for a fully LGPL'd MP3 encoder, with speed and quality to rival and often surpass all commercial competitors.
LAME is an educational tool to be used for learning about MP3 encoding. The goal of the LAME project is to use the open source model to improve the psycho acoustics, noise shaping and speed of MP3. LAME is not for everyone - it is distributed as source code only and requires the ability to use a C compiler. However, many popular ripping and encoding programs include the LAME encoding engine, see: Software which uses LAME.
Using the LAME encoding engine (or other mp3 encoding technology) in your software may require a patent license in some countries.
LAME FEATURES



Quote:
  • Many improvements in quality in speed over ISO reference software. See history.
  • MPEG1,2 and 2.5 layer III encoding.
  • CBR (constant bitrate) and two types of variable bitrate, VBR and ABR.
  • Encoding engine can be compiled as a shared library (Linux/UNIX), DLL , Directshow filter or ACM codec (Windows).
  • Free format encoding and decoding.
  • GPSYCHO: a GPL'd psycho acoustic and noise shaping model.
  • Powerful and easy to use presets.
  • Quality better than all other encoders at most bitrates.
  • Fast! Encodes faster than real time on a PII 266 at highest quality mode.
  • MP3x: a GTK/X-Window MP3 frame analyzer for both .mp3 and unencoded audio files.


What is Secret Rabbit Code?

Home Page - http://www.mega-nerd.com/SRC/index.html


Quote:
Secret Rabbit Code (aka libsamplerate) is a Sample Rate Converter for audio. One example of where such a thing would be useful is converting audio from the CD sample rate of 44.1kHz to the 48kHz sample rate used by DAT players.
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Default Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.8

Will try when I get home on viper 3.1. Thanks azn

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Hydromea
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So, am I correct in understanding that I can flash this on top of CM10?
 
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Quote:
Originally Posted by rpomponio View Post
Will try when I get home on viper 3.1. Thanks azn

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Haha, no problem. I'm not sure how well it will work on sense but let's see.

Quote:
Originally Posted by Hydromea View Post
So, am I correct in understanding that I can flash this on top of CM10?
Yes, that's correct.
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Default Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9

Amazing 400+ views and only 3 replies. I forgot how much the HOXL community loves me. I wonder why I even bother trying to share the love.

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Quote:
Originally Posted by aznrice2k4 View Post
Amazing 400+ views and only 3 replies. I forgot how much the HOXL community loves me. I wonder why I even bother trying to share the love.

Sent from my One X using Tapatalk 2
Flashing it right now, I'm sure its gonna be great
 
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Default Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9

Quote:
Originally Posted by nimrodsv View Post
Flashing it right now, I'm sure its gonna be great
I would love to hear how it works on sense.

I hope the other 400+ viewers are either enjoying the audio too much and forgot to post.

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Default Re: [MOD][UNIQUE][01/17/13]KingBeatZ 4.2 Audio - 2.0.9

I'm on cm10 and use the acid audio mod...is okay to flash your mod on top of it?

My blazingly fast as f*#k One XL fueled with CM10

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