Hello there, thanks for this guide.
I am no developer so I don't have to mess with the graphics, but I still often wonder : in android programming, where there will always be the probrem of multiple display size / resolution, why isn't the most primary & most basic guideline to use as much as possible vector graphics instead of bitmap based graphics ? wouldn't it save a huge amount of hassle of having to make gfx resources for different screen sizes ?
thx in advance
Device: Samsung/Google Galaxy Nexus GSM (Maguro)
Rom / Kernel / Radio / Bootloader : cm10.2 Nightly / franco r392-fixed / i9250xxlj1 / primemd04