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[Q] Installing Multi-touch Patch on NookManager-Rooted NST 1.2.1

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Donna80
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(Last edited by Donna80; 13th May 2013 at 10:13 PM.) Reason: Expanding title
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Default [Q] Installing Multi-touch Patch on NookManager-Rooted NST 1.2.1

Hi,

I have a Nook Simple Touch, updated to UK version 1.2.1, and rooted using NookManager 0.5.0 with the NTGAppsAttack package.

I have installed the NoRefresh apk and am now looking to add the Multitouch mod, but I would want to keep the device's primary use for reading ebooks (so wouldn't want to loose quality there), and I wouldn't want to accidentally re-root it.

Therefore, would either of these be the right method to use, or is it possible to patch without replacing the kernel please?

http://forum.xda-developers.com/show....php?t=1906507
http://forum.xda-developers.com/show....php?t=1568560

I've found a few articles relating to multi-touch, but they seem to concern TouchNooter and NST firmware 1.1; hence why I'd like to double check before I try anything.

Cheers,
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Donna80
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I went ahead and tried installing the multitouch.zip from a clockwork recovery image card, despite not being sure if it was even compatible with NookManager, and it said Installing and went through a process, but the device still doesn't support multitouch. At least it didn't kill it though

Could someone please point me in the right direction for adding multi-touch to a NookManager rooted NST please? I just can't seem to find the right method.
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noodles2k
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Quote:
Originally Posted by Donna80 View Post
I went ahead and tried installing the multitouch.zip from a clockwork recovery image card, despite not being sure if it was even compatible with NookManager, and it said Installing and went through a process, but the device still doesn't support multitouch. At least it didn't kill it though

Could someone please point me in the right direction for adding multi-touch to a NookManager rooted NST please? I just can't seem to find the right method.
I'm using this kernel and it supports multitouch - http://forum.xda-developers.com/show....php?t=1906507 (build 174). It's not always obvious that multitouch is actually supported. So far I've only had pinch to zoom work in Opera Mobile and ADW, but it does work.
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HThompson
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Originally Posted by noodles2k View Post
I'm using this kernel and it supports multitouch - http://forum.xda-developers.com/show....php?t=1906507 (build 174). It's not always obvious that multitouch is actually supported. So far I've only had pinch to zoom work in Opera Mobile and ADW, but it does work.
Another noob question -- I tried using Win32DiskImager to drop the uImage.img which that other thread contains onto an SD card, and then power-cycled my Nook with that card in place, but I saw no sign of an install -- is there any way to confirm that the install happened? Is that in fact the right way to attempt the install?
 
Kralik
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The uImage.img is not in fact an image that should be burned to an SD card. The file should actually be renamed to uImage and put in /boot. You either need a CWM-flashable zip or you can do it with adb (adb is quicker IMO since I don't have to prepare a CWM SD card).

Get ADB here:

http://forum.xda-developers.com/show....php?t=1474956

uImage instructions:

http://forum.xda-developers.com/show...9&postcount=21
 
HThompson
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Originally Posted by Kralik View Post
The uImage.img is not in fact an image that should be burned to an SD card. The file should actually be renamed to uImage and put in /boot. You either need a CWM-flashable zip or you can do it with adb (adb is quicker IMO since I don't have to prepare a CWM SD card).

Get ADB here:

http://forum.xda-developers.com/show....php?t=1474956

uImage instructions:

http://forum.xda-developers.com/show...9&postcount=21
Ah, thanks, that makes sense. In the meantime I achieved success by booting ClockwordMod and using it to install the 174 zip in its entirety. Multitouch now working, also fastmode, although the latter seems to cause glitching in CoolReader (but not in Nook Reader). . .
 
zalcandil
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Default HELP!!!!

Quote:
Originally Posted by Kralik View Post
The uImage.img is not in fact an image that should be burned to an SD card. The file should actually be renamed to uImage and put in /boot. You either need a CWM-flashable zip or you can do it with adb (adb is quicker IMO since I don't have to prepare a CWM SD card).

Get ADB here:

http://forum.xda-developers.com/show....php?t=1474956

uImage instructions:

http://forum.xda-developers.com/show...9&postcount=21
Men I try very few time to upgrade trought this method and the result is always the same, a complete failure . In the console mode when I try to push the uImage in the /media directory the message is "cannot stad ´uImage´: No such file or directory". Any advice?

PD: Yes, I rename the uImage.img to uImage and still the same message ¬¬
 
cowbutt
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For rooted devices running 1.2.1, I'd recommend Latuk's kernel from http://forum.xda-developers.com/show...&postcount=172. According to Latuk, it's based on B&N's source for the 1.2.1 kernel, plus the multitouch/fastmode/overclocking patches, plus some extra features (usb host mode) plus the fix for Class 10 SD cards.
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jptiger
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Originally Posted by cowbutt View Post
For rooted devices running 1.2.1, I'd recommend Latuk's kernel from http://forum.xda-developers.com/show...&postcount=172. According to Latuk, it's based on B&N's source for the 1.2.1 kernel, plus the multitouch/fastmode/overclocking patches, plus some extra features (usb host mode) plus the fix for Class 10 SD cards.
Full disclosure, I write this as a n00b in developer's clothing. I took the CWM-installable zip from the guevor kernel (earlier in the same thread) and replaced the uImage with Latuk's. This means CWM installable zip of Latuk's kernel. Emphasis on should as I really don't know what I'm doing here. That said, I flashed it on my nook, and I now have multitouch and haven't had any problems. Yet. Flash at your own risk, or until somebody who actually knows what they're talking about reads this and says "no that should work fine."

Hope it helps those of us who can't get adb working properly.
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