Originally Posted by thet1nman
I have been working with Launchers and Android native apps.
The conversations often turns to the ability to control glass in different ways.
Here we can talk about what we have done, what works and what doesn't.
I noted this in a post elsewhere, but it's obviously more appropriate for this conversation.
I've been playing with background services on Glass that listen for a controller application via Bluetooth commands. The main limitation I've come across is the service's need to be a system app to control Glass globally. Inside a tester app within the same package however, the service works pretty well, other than a delay.
The service has other uses other than global control of Glass. The most appealing idea to me would be using the code within an emulator of some sort (GameBoy maybe?) and using your handheld device as a controller. Even more appealing would be the use of gestures for controls, instead of buttons on a touchscreen. Using gestures, you won't have to look down at your phone to see if your pressing the right button.