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Latest Update 5/6/2014

7th May 2014, 02:44 AM   |  #1  
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Couple notes:

- Root didn't survive the update. SuperSU's survival mode failed. I did not have to roll back root to update though.
- Powered by Android appears on the start up.
- Gamestreaming connectivity was lost; you'll have to reauthenticate to your PC.

Anyone find anything else "unlisted"?
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7th May 2014, 05:53 AM   |  #2  
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Shield RAM's ROOT method appears to work fine with this update.

KitKat SD card fix has to be reapplied.
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8th May 2014, 07:37 PM   |  #3  
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I was hoping this would fix the emulator slowdowns, but has not. The CPU fix impacts battery life and would rather the device work as intended without doing a "fix". Exception being the sd card fix, since that is a Must.
15th May 2014, 03:59 PM   |  #4  
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Quote:
Originally Posted by rushless

I was hoping this would fix the emulator slowdowns, but has not. The CPU fix impacts battery life and would rather the device work as intended without doing a "fix". Exception being the sd card fix, since that is a Must.

what Emulator slowdowns do you mean?
15th May 2014, 06:01 PM   |  #5  
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Quote:
Originally Posted by darkuni

Shield RAM's ROOT method appears to work fine with this update.

KitKat SD card fix has to be reapplied.

I am new to the SHIELD community, could you please link me to the fix and maybe explain in a few words what this fix fixes? Thanks
15th May 2014, 06:46 PM   |  #6  
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Quote:
Originally Posted by Martin-Doc

I am new to the SHIELD community, could you please link me to the fix and maybe explain in a few words what this fix fixes? Thanks

https://play.google.com/store/apps/d...=nextapp.sdfix

Essentially, KitKat prevents apps from WRITING to the SD card unless the app is the one that created the folder to begin with.

So let's say you have:

\sdcard\roms\n64

... on your SD card where you keep all your Nintendo 64 roms (insert standard piracy disclaimer here).

Your N64 emulator can no longer WRITE to that folder. Why does this bite? Well most emulators use the rom folder to unpack ZIPped roms, store save states, configuration per game - that sort of thing. Suddenly, after installing KitKat - these emulators start acting weird or outright crashing because they can't write where they used to be able to.

You could have a folder of .DOC files in

\sdcard\docs\

Your Polaris Office could open the files there, but if you edit them, you can't save them back.

You can extrapolate this to just about every app.

The KitKat fix linked above will make it work the way it used to work - so you don't have to change, update, or alter anything.

It does require ROOT access of course.
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16th May 2014, 07:48 PM   |  #7  
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Quote:
Originally Posted by nex86

what Emulator slowdowns do you mean?

All of the Broglia emulators slow down. He says it is the Nvidia update, but all I know is they play better than Retroarch and the other options. Better performance and options. They play great as if with 4.2.

Shield does what I need, so no harm no foul as is

Would like console mode though.
16th May 2014, 08:44 PM   |  #8  
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oh you mean like snes9xEX?
I will try that one out later.
16th May 2014, 09:09 PM   |  #9  
Quote:
Originally Posted by nex86

oh you mean like snes9xEX?
I will try that one out later.

yeah snes9x is one of the best emulators out for SNES imo.
16th May 2014, 10:39 PM   |  #10  
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I tried Snes9Xex, MD,emu and GBA.emu and have no slowdown at all, works perfect for me.
I do notice some slight skipping though when camera scrolls in game, but maybe that's just me..

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