FYI, my TF701 is on official build 47, the latest firmware.
I want to compare framerates with my wife's Note 10.1 (2014) too, but for now I just have my rooted GalaxyS4 (1080p) with that FPS Meter app to compare with the TF701. The Note would be a better comparison obviously, so I'll try to update this tonight if I can sneak her Note away from her when she's not looking.
- Asphalt 8: Airborne Felt like just under 30 fps, maybe down to 20 fps, but it felt like it needed a dead-zone for the gyro because driving straight was not smooth, shaky like the driver is having a seizure. My GS4 pulls 28 - 34 fps in the same tutorial and has the same shakiness to it, though not as noticeable since it's a smaller screen. I don't actually like this game very much tbh.
- Block Story I maxed out the graphics with native resolution and it was still playable, probably 25 - 40 fps. I then cut the draw distances in half and it help a little bit, probably 30 - 45 fps. Once again, my GS4 was a little better, pulling 30 - 50 fps with maxed out graphics and no real difference when reducing draw distance to half of max. (FoV at 75, the default).
- Dead On Arrival 2 (Tegra-optimized) Full resolution and max graphics quality results in low fps, maybe 20-ish, but on the 2nd-highest resolution setting and full graphics, it's pretty close to 30 fps.
- Dead Trigger 2 felt nice, probably 35 - 60 fps in the very beginning of the gameplay and around 30 fps when you kill the first zombie. My GS4 runs Dead Trigger 2 at pretty much 60 fps pegged until you kill the first zombie, where it drops to 48 or 50 fps.
- FIFA14 feels like 20 - 25 fps during penalty shooting. My GS4 gets 30 - 34 fps during penalty shooting.
- IronMan 3 Ouch. The first sequence is pretty awful, maybe 5 fps, smoothing out a little but the gameplay is still under 15 fps, dropping to 7 or 8 fps when you fly by reflective things like tanker trucks. My GS4 on a different level gets 22 - 30 fps.
- Minion Rush I don't really like this game but remembered it didn't run very well on my GS4, so I figured it would be interesting to see it on the TF701. It felt about the same, around 20 fps during gameplay. My GS4 might pull a few more FPS, but it always freezes for half a second every 5 seconds, so it's probably just a poor port of an iPhone game I'm guessing. Also, FPS Meter doesn't work in this game.
The graphics capability seems about on par with the SnapDragon600, but with a penalty from the higher resolution. I know my 3D score of 6500 in AnTuTu is a lot lower than, say, the Note 3 (and other S800-based devices) which gets 9500 at 1080p. The screen resolution might be playing a bigger role than I'd expect here, since 1080p = 2mp and WQXGA = 4mp, pushing twice the pixels is apparently hard to do for mobile GPU's. It feels like the TF701 needs to score 10000 to be able to play games smoothly at 2560x1600.
So naturally I'm a little disappointed. We need 30 fps for a good playable experience, and this tablet just isn't doing that right now. I may send my TF701 back for a refund, sadly, because a big reason of why I got this is for gaming. As it stands now, I'd rather play most games on my GS4.