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Static Vs. Dynamic Page Pool

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Default Static Vs. Dynamic Page Pool

What is the difference between the two? Is it matter of offset?

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From the way I understand it, the dynamic pagepool resizes itself on the fly to whatever it needs to be. The hex value is set to 0, so technically its pagepool zero. ROMeOS uses a dynamic pagepool and just from flashing tons of ROMs, I firmly believe that dynamic pagepools offer vastly improved performance. I know flash all of my ROMs which the pagepool adjusted to 0. THis can be done with the tool that monx now packages with ROMeOS or using a hex editor.
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