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Menneisyys
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Default REVIEW: Need for Speed: Undercover released for Windows Mobile

The iPhone folks have eagerly been waiting for this title for at least half a year – and it’s still isn’t known when it comes out (see THIS for some additional info & comments). Despite the superior profitability of the iPhone platform when it comes to gaming, EA Mobile, the developer of the Need for Speed franchise, deemed it better to release the Windows Mobile and the Blackberry versions first.

Note that, because there’re no trial versions for any of these platforms, I could only test the Windows Mobile version – I didn’t want to shell out another (I paid for the WinMo version) 10 bucks for a Blackberry game just to realize it’s plain slow / too simplistic (as with most Java racing games) on my BB 8800.

First and foremost, the Windows Mobile version is accelerated on some of today’s most popular phones; most importantly, the HTC Diamond and the HTC Touch HD.

This, however, doesn’t mean it’s

- unplayable on non-accelerated phones. Actually, on some of my phones / PDA’s, it runs – taking into account the lack of hardware acceleration – very well. Not exactly like most top-tier racing games on the iPhone (Asphlat4 etc.), but still very playable – much more so than some of the alternatives.

- compatible with the 3D accelerator (the 2700g) of the Dell Axim x50v / x51v PDA’s. Actually, the game is plain unplayable on these two models. Don’t even give it a try – it’s not worth it.



(3D hardware accelerated HTC Diamond screenshots; on non-hardware accelerated models it's far more pixelizated and "blocky", of course.)

Availability

It’s available for purchase HERE for 10 bucks. If you have either the HTC Diamond or the HTC Touch HD, it’s a no-brainer: get it, you’ll love it.

If you have some other device, I can’t give you precise advice: on some models, it runs pretty well (e.g., the iPAQ 210); on some other, it’s considerably worse (e.g., the HTC Universal) and, on some, it’s plain useless (e.g., the Dell Axim x50v / x51v). You might want to give Google a try: just search for the words NFS Undercover and your PDA / phone model; you most probably will find some kind of info on this.

Note that a lot of current device models are missing from the online “select your model” list. With EA NFS Undercover, however, I found the HTC Diamond version (version v17.0.19, inner filedates in the CAB: 11/14/2008) working OK on my other WinMo devices, VGA and QVGA alike, as well. I’m not sure whether, say, the Touch HD version CAB is any different and whether it runs on other models. It might be, as some folks at XDA-Developers state. It also stated to take advantage of the accelerometer of the phone – I couldn’t personally check this out (but will, as soon as I gain access to a Diamond / HD). Note that the Diamond also has an accelerometer, but it must be separately unlocked.

Compared to the other, current racing games on Windows Mobile,

if you have a compatible phone (again: not the Dell Axim x50v/x51v), you might find it great. For example, compared to Gameloft’s Asphalt4 Elite Racing and Ferrari (the last two racing game releases for Windows Mobile),

- the native (non-Java) versions of these games run definitely slower on my HTC Wizard than NFS Undercover, and
- the Java versions of the games are plain ugly on VGA devices (currently, there is only a QVGA-compliant native [non-Java] version of these two games; they both utilize the upper left quarter of the screen on VGA models) with far less detailed cars, buildings, roads etc.

However, compared to e.g. Raging Thunder, the latter is, generally, better (faster) on non-3D accelerated hardware – and uses high resolution on VGA devices (unlike NFS). Astraware’s GTS World Racing is also faster; it’s just that I find it quite boring – unlike, say, Asphalt4, particularly on the hardware accelerated, accelerometer-equipped iPhone.

If you have an iPhone or an iPod Touch (preferably of the second generation, meaning far faster 3D graphics), I don’t think you should bother with the unaccelerated WinMo version, though – current top-end iPhone racing games are simply far-far better.
Microsoft MVP - Mobile Devices, 2006, 2007, 2008. Make sure you follow my PPC & SP Mag Expert blog HERE.
 
orb3000
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Thanks!
I love that game!
Hope my old Uni can support it...
orb


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This is and always will be a site for developers, pure and simple. Without them we are nothing, without them there would be no reason for XDA Developers to exist; we should never ever forget that. Without them this place would not be called XDA-Developers but something else, e.g Mobile Phone User Support Services For Ungrateful Nerds.

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dortyboy
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i had that game already on my cruise. liked it but am not a big game fan so i deleted it. found it somewhere wich will be remain nameless
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dortyboy
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i also had asphalt4 and they all played great.
dream as if u gonna live forever, live as if u gonna die today
 
owziee
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Here's a video for people who wanna see the game in action running on a HTC Diamond http://www.youtube.com/watch?v=sdPBUzx6o7Y

The video is of the older version, there's now a new version available which supports the accelerometer and which also has greatly improved textures...
 
Menneisyys
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Quote:
Originally Posted by orb3000 View Post
Thanks!
I love that game!
Hope my old Uni can support it...
Don't bother - it's not the fastest on the Universal. Give a try to Raging Thunder instead, should you need some more rendering speed.
Microsoft MVP - Mobile Devices, 2006, 2007, 2008. Make sure you follow my PPC & SP Mag Expert blog HERE.
 
Menneisyys
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Quote:
Originally Posted by dortyboy View Post
i also had asphalt4 and they all played great.
You mean the native (non-Java) version?
Microsoft MVP - Mobile Devices, 2006, 2007, 2008. Make sure you follow my PPC & SP Mag Expert blog HERE.
 
Menneisyys
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Quote:
Originally Posted by owziee View Post
Here's a video for people who wanna see the game in action running on a HTC Diamond http://www.youtube.com/watch?v=sdPBUzx6o7Y

The video is of the older version, there's now a new version available which supports the accelerometer and which also has greatly improved textures...
BTW, on Handmark (where I purchased my copy from yesterday), the HTC Diamond version is still the one I've mentioned in the review - are there other (legal) sources of the new version?
Microsoft MVP - Mobile Devices, 2006, 2007, 2008. Make sure you follow my PPC & SP Mag Expert blog HERE.
 
Menneisyys
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UPDATE (4/13/2009 14:32 CET): XDA-Developers forum member owziee has made some screenshots of the new version using better textures on hardware accelerated models like the HTC Diamond. I still don’t know where it can be purchased from as the Handmark version I purchased is still clearly an old (11/14/2008) one. Also see THIS for a discussion.







Also, there's a video of the HW accelerated version HERE.
Microsoft MVP - Mobile Devices, 2006, 2007, 2008. Make sure you follow my PPC & SP Mag Expert blog HERE.
 
MistyFrog
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10bucks is a reasonable price.
So your actually saying this would run well on a touch pro?
I wonder if I can see FPS factor or something.

If this doesn't run smooth, does it make sense to use speedbooster?

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