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solarleox
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Exclamation ¿FIX? Notification sounds halt/stop/pauses all other audio playback via headset

I'm pretty sure I've looked and searched all of the Xperia threads for a solution to this issue I'm having with my X1i.

Here's my problem: If I'm playing music (using WMP or the Media Panel) with the headset plugged in and a new SMS, MMS, e-Mail, Reminder, or ANY type of WM notification pops up, the track is halted/stoped/paused/or interrupted for a brief second to prioritize and play the notification sound and then resumes the audio playback. I've looked at all the sound settings to see if there was a new option (headset options) to prevent this from happening but have had no luck...

My only guess is that it has to do with the headset drivers or the notify settings in the registry.

The only solution I've had to work with so far is to un-check the Play Sound box for all the notification options available in Sounds & Notifications and check the Display message, Flash light, and Vibrate options to let me know when I get a new message.

I want to be able to have my notifications "Play Sound" when I get a a new notice OVER any playing audio (overlapping) through the headphones. When the headphones aren't plugged in (and the audio is playing from the speaker) notification sounds overlap (without stopping/halting the audio).

If anything, I'd prefer to have the notify sound play out only from the speaker and not through the headphones, as long as it doesn't interrupt the Mp3 playback.

DEVICE INFO

Model: X1i
Software Ver: R2AA008
ROM Ver: 1.03.931.8
Dated: 12/21/08


....thanks in advance -> here is my previous post -> http://forum.xda-developers.com/show...hlight=headset
 
Fulgore69
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I think this is fault of WinMo....
 
solarleox
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i don't doubt that it may be a WinMo issue, but the beauty of WinMo is the ability to edit and correct those little things...I'm hoping maybe one of the developers and ROM creating geniuses can help with either instructions of where to go in the registry to fix this or maybe even create little cab file that'll do the trick

I've tried 2 different ROMS in hopes of having that issue resolved....
 
fards
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Quote:
Originally Posted by solarleox View Post
i don't doubt that it may be a WinMo issue, but the beauty of WinMo is the ability to edit and correct those little things...I'm hoping maybe one of the developers and ROM creating geniuses can help with either instructions of where to go in the registry to fix this or maybe even create little cab file that'll do the trick

I've tried 2 different ROMS in hopes of having that issue resolved....
I think it's an issue that winmo can't handle two seperate audio streams at once, so it stops one to start the other, but I may be wrong..
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jackleung
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I think it's an issue that winmo can't handle two seperate audio streams at once, so it stops one to start the other, but I may be wrong..
I don't think so since multiple apps will sound together (e.g. S2P & Core player). Make a backup and play around w/ the following:

HKCU/ControlPanel/Notification/AlertInterrupt (try 0 and 255)

and

HKEY_LOCAL_MACHINE\Drivers\BuiltIn\WaveDev\Priorit y256 w/ lower value
 
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