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SnooPPP
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Default Games on the HD2

A key feature that I'm hoping the HD2 does well is emulation. Running morphgear on my Touch HD worked alright. You couldn't really get audio to sync or work right and framerate wasn't that great either. Now with the HD2 you got multitouch support and better hardware, so it should be an awesome experience. Has anybody tried running any emulation apps on the HD2 yet?

Also the TG01 plays PSX games flawlessly check out these links:
http://www.youtube.com/watch?v=0Q9qAB7ADB4
http://www.youtube.com/watch?v=YR2e1Mep2b0

Anybody test this out on the HD2?

I dream of being able to play PSP games on the HD2
 
snowblindd
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FpSECE should run like a charm on this monster (also without any bluetooth gamepad due the enourmous screen size). I think there are going to be alot of capacitive-scree-like-games for windows mobile now also. Pfff can.t wait to get my hands on this baby )
 
kersh
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Quote:
Originally Posted by snowblindd View Post
FpSECE should run like a charm on this monster (also without any bluetooth gamepad due the enourmous screen size). I think there are going to be alot of capacitive-scree-like-games for windows mobile now also. Pfff can.t wait to get my hands on this baby )
If you think that most of developers are going to make capacitive-like-games for windows mobile when only one device support it instead of putting their efforts on games for the iphone and android, you are going crazy.
 
Tanmay®
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^^ Second that! Don't keep your hopes up for any Multitouch based games for atleast another year.

Windows Mobile 7 might change that. But till then, its no use dreaming
 
twisted-pixel
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I remember when xtract (or whatever it was called was released), this was such a fantastic game and showed what could be possible on the WM platform.

sadly, the popularity of the iphone means that most developers are working on apps for that phone instead. The main reason behind this is that every developer knows almost exactly what he will have to work with on an iphone. With WM there are too many variations of screen resolution to consider, memory restrictions etc

in addition, the relatively high cost of apps on WM (compared to the thousands of 0.59p for iphone)means that they don't sell quite so many and the demand isn't there.

it's sad, but this is perhaps the reason that WM is dying as a platform.

I saw an article the other day that said that itunes had hit the 100,000 mark for apps. I think that's an increase of about 25,000 apps in a single year. WM cannot even get close to that figure..
 
vangrieg
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Well, out of those 100,000 apps 99,900 are useless fart apps and such, not the kind of games we are talking about here. App Store allows you to sell whatever you want and since there's no return policy you can have people paying for your app, no matter if it is good or not.

This is not to say there are no great games for the iPhone of course! Yet the mere number of apps there isn't really an indicator of quality.
 
twisted-pixel
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you're right ( I question your accuracy though )

but the point is, that people are spending time creating 'useless' apps for the iphone....very few people are creating anything for WM
 
Benjiro
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Quote:
Originally Posted by twisted-pixel View Post
it's sad, but this is perhaps the reason that WM is dying as a platform.

I saw an article the other day that said that itunes had hit the 100,000 mark for apps. I think that's an increase of about 25,000 apps in a single year. WM cannot even get close to that figure..
I think we do need to make some difference between a big number, and quality programs... How many programs are not just total useless "fart" and other idiotic crap programs.

Its easy to claim that they have 100.000 programs, when most are close to useless.

SnooPPP:

You forgot to post a more recent one. This one showes the touchscreen in action on the TG01, with the overlay:

http://www.youtube.com/watch?v=-MHCQiT6e54

Its actually kinda playable just using a Single Touch Resistive screen.

A quick look at the forum of the FpseCE emulator shows that people are interested in the HD2.

People here question if its useful for developers to create games for a single platform. But, the specs for WM7 are know. They know that every device in the future will have at minimum, the same specs as the HTC HD2, to be compatible with the WM7 OS. So, for many developers the HTC HD2 will probable be a nice development / testing platform for the future.

Also, when looking at the PSX emulator, that now on a Snapdragon can play about every PSX game... This is a game library of? How many hundred games? Including hits like FF7, etc ...

What about the N64 emulator that they are porting for the openPandora project, on a TI OMAP 3430? When the source is released and recompiled for WM, you can expect to also that game library...
 
loomx
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This is what im really excited about, FpSECE on the HD2 will be amazing, it just needs either multitouch support or we need a controller we can use with the HD2.
 
vangrieg
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Quote:
Originally Posted by twisted-pixel View Post
but the point is, that people are spending time creating 'useless' apps for the iphone....very few people are creating anything for WM
Well, why wouldn't they spend time? If you put a fart app in App Store, chances are, somebody will pay for it by mistake, and won't be able to claim money back.

 
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