Yes, I resetted the device and closed every running app.
For testing I used a little test-app I just wrote. It displays 16 textured quads and runs only at 5/6 FPS (with or without patch).
(Screenshot and binaries attached)
Which Test OpenGL? helios.dev?
Numbers aren't everything. I've had it score in the 200k range but it didn't look very nice :P
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