FORUMS

Analysis & Opinion

Top Forum Discussions

RE 5 WVGA,VGA game project,demo and photos included

681 posts
Thanks Meter: 101
 
By zarpy, Account currently disabled on 3rd July 2010, 12:01 AM
Post Reply Subscribe to Thread Email Thread
EDIT: Lack of Time and help so I could not finish the game. The demo works fine for WVGA devices and the graphics are exactly like the photo. You can shoot the zombies comming after you but at this point thats all there is to the game.

The file name RS5.zip is the wvga version
The file name RS5 VGA.zip is the vga version

My limits
Iam working in a 2D enviroment but trying make it look 3D. The goal of the project is too make an action game with superior graphics. Plus to beat out the iphone games, or at least have something exclusive. This is a freeware project and Iam doing this for fun. I welcome any help .
Attached Thumbnails
Click image for larger version

Name:	resident evil 5 window mobile.jpg
Views:	1713
Size:	96.6 KB
ID:	353764  
Attached Files
File Type: zip RS5.zip - [Click for QR Code] (1.51 MB, 1153 views)
File Type: zip RS5 VGA.zip - [Click for QR Code] (1.51 MB, 739 views)
Last edited by zarpy; 20th July 2011 at 03:25 PM.
The Following User Says Thank You to zarpy For This Useful Post: [ View ]
 
 
13th July 2010, 04:59 AM |#2  
OP Account currently disabled
Thanks Meter: 101
 
More
help
Iam tackling different major projects but if anyone could help I will share credit. Thanks for reading and any feedback to help on project will be welcome.
13th July 2010, 04:43 PM |#3  
yarach's Avatar
Member
Flag Panningen
Thanks Meter: 7
 
More
I am able to provide help. I am great with Photoshop since my study is based on desing etc.
14th July 2010, 01:07 AM |#4  
OP Account currently disabled
Thanks Meter: 101
 
More
animation
Thats great!!! Can you draw zombies walking towards the charactor onscreen. 40x40 size will be fine. Also zombies shooting with bows and arrows will be great too.
16th July 2010, 05:36 PM |#5  
hotshot646's Avatar
Senior Member
Thanks Meter: 21
 
More
Thumbs up Great work !
Hey this is great work. I don't have anything to contribute but while looking at this thread I thought why not a zombie rail shooter for windows mobile. Something like House of the Dead where the character moves by himself (hence the term rail) and tap to shoot the brain eating zombies.... Just a thought
18th July 2010, 12:17 AM |#6  
Junior Member
Thanks Meter: 0
 
More
cool!! this looks very good!
20th July 2010, 01:17 PM |#7  
Junior Member
Thanks Meter: 0
 
More
nice share broo
21st July 2010, 04:06 AM |#8  
outerdepth's Avatar
Retired Recognized Developer
Flag Memphis
Thanks Meter: 1,369
 
More
Nice
Looks good so far. Impressive to say the least, my friend. Keep up the good work!
22nd July 2010, 07:18 AM |#9  
OP Account currently disabled
Thanks Meter: 101
 
More
background
Yarach has drawn me some zombies , so I can use those. The last part I need is a 3D background 480x800 size. I figure a total of 4 should be good. The game would be a strictly action game , with a short-cut scene telling the story.
What I have now
1) Zombies ( Made by Yarach)
2) Main charactor
3) Resident Evil 5 startscreen
What I need
1)4 backgrounds 3D of course. 480x800 size which is the screen resolution.
And thats about it. Since Iam using a 2D editor I need 3D background and I will use some effects to try to make it feel more 3D. Any help is welcome and you will recieve credit.
29th July 2010, 06:37 AM |#10  
Junior Member
Thanks Meter: 0
 
More
Dude those graphics! it looks better than an iphone game! i think it is a pic of real resident evil 5 with 2 arrows added lol
29th July 2010, 06:43 AM |#11  
Junior Member
Thanks Meter: 0
 
More
how are normal windows mobile 6.5 phones going to handle those graphics? the iphone has a 3d graphics chip thats why it has so many games with good graphics and windows mobile has crappy ones open gl 2.0 seems to be the only thing helping windows mobile fr graphics

Read More
Post Reply Subscribe to Thread

Tags
free wvga games, rs5 shooter, vga games, wvga games
Previous Thread Next Thread
Thread Tools
Display Modes