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Free Droid2 modified wallpaper (Droid Eye Metal) by WJD Designs

16th August 2010, 07:57 AM   |  #1  
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I just thought I would show off a new live wallpaper by WJD Designs I made based off the Droid2 live wallpaper. If you can comment after you download to show some appreciation Enjoy guys and girls!

CLICK HERE TO GRAB IT AND COMMENT!
16th August 2010, 05:15 PM   |  #2  
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lookin very nice
16th August 2010, 09:56 PM   |  #3  
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Excellent Job on the Wallpaper man, it make the theme you are going for mesh quite nicely. Downloading now.
16th August 2010, 09:58 PM   |  #4  
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Quote:
Originally Posted by LegionTHEFecalExcretion

Excellent Job on the Wallpaper man, it make the theme you are going for mesh quite nicely. Downloading now.

it's funny because I saw yours go up the night I was working on mine and I was like pssst beaten to the punch - I went the xtra foot and drew all the circuit lines out and have them as layers - gj on yours as well...
16th August 2010, 10:13 PM   |  #5  
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you guys are awesome!
keep up the good work
looks great on DInc and DX
16th August 2010, 10:49 PM   |  #6  
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Quote:
Originally Posted by yourfriendwayned

it's funny because I saw yours go up the night I was working on mine and I was like pssst beaten to the punch - I went the xtra foot and drew all the circuit lines out and have them as layers - gj on yours as well...

I have been doing some tinkering with the apk via smali/baksmali and have been trying to mess with the dots specifically. It seems the developer of this app made it very easy for him/herself to change alot of things on the fly. They also made the dot trajectorys waaaaaaaayyyyyy to hard on themselves. I have been toying with the idea of making a true Droid2Mod alo the Nexusmod LW with customizable dots, trajectory, color and wallpaper. BUt thats getting way ahead of things. *sigh* someday.
16th August 2010, 11:51 PM   |  #7  
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Quote:
Originally Posted by LegionTHEFecalExcretion

I have been doing some tinkering with the apk via smali/baksmali and have been trying to mess with the dots specifically. It seems the developer of this app made it very easy for him/herself to change alot of things on the fly. They also made the dot trajectorys waaaaaaaayyyyyy to hard on themselves. I have been toying with the idea of making a true Droid2Mod alo the Nexusmod LW with customizable dots, trajectory, color and wallpaper. BUt thats getting way ahead of things. *sigh* someday.

yeah I am thinking we need to chat - hit me up at wayned@wjddesigns.com - ill give you my gtalk I got ideas and also was looking into that too...
17th August 2010, 12:42 AM   |  #8  
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Originally Posted by yourfriendwayned

yeah I am thinking we need to chat - hit me up at wayned@wjddesigns.com - ill give you my gtalk I got ideas and also was looking into that too...

Sounds good! I have been banging my head against the wall trying to get the damn eye sit lower on the screen and no luck but I think Im getting close. Check out this excerpt from one of the smali files.

Quote:

# static fields
.field static final ACCEL:Z = false

.field private static final BACKGROUND_TEXTURE_INDEX:I = 0x0

.field private static final BG_HEIGHT:I = 0x356

.field private static final BG_WIDTH:I = 0x3c0

.field static final DECAY_TIME:I = 0x7d0

.field private static final DOT_TEXTURE_INDEX:I = 0x1

.field static final END_BRIGHTNESS:F = 0.5f

.field private static final EYE_FPS:I = 0xa

.field private static final EYE_FRAME_DELAY:I = 0x64

.field private static final EYE_HEIGHT:I = 0x80 Tryed changing to 40, nothing.

.field private static final EYE_TEXTURE_INDEX:I = 0x2

.field private static final EYE_TILE_COUNT:I = 0x13

.field private static final EYE_TILE_HEIGHT:I = 0x80 Tryed chaning to 40, nothing.

.field private static final EYE_TILE_WIDTH:I = 0x100

.field private static final EYE_WIDTH:I = 0x100

.field private static final EYE_X:I = 0x160

.field private static final EYE_Y:I = 0x208 Tryed chaning to 104, nothing

.field private static final FRAME_RATE:I = 0x1e

.field private static final NUM_TEXTURES:I = 0x3

.field static final PULSE_COUNT:I = 0x5 Succesfully modified pulse count!

.field static final PULSE_SPEED:I = 0x12c Succesfully modified pulse speed!

.field static final START_BRIGHTNESS:F = 1.0f

.field static final TILE_GRID_COLS:I = 0x2

Ill hit you up with the full decompiled classes.dex. Let me know what you think.
17th August 2010, 03:54 AM   |  #9  
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Looks better than the original

Sent from my DROIDX using Tapatalk
17th August 2010, 03:59 AM   |  #10  
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Quote:
Originally Posted by LegionTHEFecalExcretion

Sounds good! I have been banging my head against the wall trying to get the damn eye sit lower on the screen and no luck but I think Im getting close. Check out this excerpt from one of the smali files.



Ill hit you up with the full decompiled classes.dex. Let me know what you think.


it gets fun with little progression lol

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