Idea is simple - change LCD density without modifying build.prop and almost on the fly.
Application will change LCD density in system, changes will not survive reboot (so if you have wrong settings, pull out battery or restart device and you are back to old settings). For now best way to change density is to reload Android software stack (it will seems like crash but it's intended to be this way).
It was quick and dirty test Released test version auto scale should work.
About "LCD Density Changer" - both programs differ in a way how changes are preserved. My program does not write anything on /system, so it's better for those who wants "high res" effect to be available quickly but not all the time (or those who use "LCD Density Changer" and wants to play some games that's not compatible with high resolutions ). "LCD Density Changer" saves edits to /system partition - for long term use.
I know I know, but you must admit - effect is pretty the same . It is not definitive in one case, which has its pros and cons.
Regardless how cool idea is, I have a problem with app - I installed it, opened it, choosed one option and... nothing. Tried it on 1.6 (official Donut for my country, rooted + busybox) and for Froyo (CM6), same issue .
Honestly, no need for it now . App had some hard times asking for superuser permission, but when it did, everything just works! Great app. Still some features like returning to default density and compatibility mode are good to have .
Gestures have become an increasingly important element in smartphone UI … more
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