Originally Posted by zmirburger
so wrong.. ?
my friends iphone4 can hardly last a day, my SGS with speedmod kernel(not promoting it here, just giving an example coz i havent tried S.O.K) was on for 20hours with only 30% battery drained.
iPhone 4 is completely different configuration.
So Galaxy S got more powerfull GPU/CPU... even more than 20%.... More performance=more power.
If you will test like "IDLE" phone. Glaxy S can win.
If you will stress CPU-> iP4 win.
If you stress GPU -> iP4 Win
But... if you make phone call probably is differant situation, and guess what?... Galaxy S here win by 20% (more talk time).
WiFi -> Galaxy S got better and iP4 win...
With this kernel you can make miricle.
You can underclock/undervoltage your CPU, and set safe 800MHz (if you set max clock to less than 800MHz there is BUG that will freen phone)....
Now Galaxy S can Win
TNX to laststufo you can lower your screen Hz value to 30Hz. Your screen will be darker... but there there is V-Sync on. So in games max frames per second will go lower from 58 to 30. That mean if game got good performance, GPU will go more often to IDLE.
And your phone can beat iPhone 4.
Main problem is Screen that is bigger-> Much, and it took like 50-96% of all power. You can't bypass it without impact of user impression