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xoltrix2000
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Default [Q] Will Android ever seen games like Infinity Blade?

I couldn't help but realize that Android could never get something as detailed as Infinity Blade, but is there hope? And what handset could handle such graphics?

Here is the trailer/article of Infinity Blade:
http://www.redmondpie.com/epic-games...awesome-video/
 
skymera
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Well the Samsung Galaxy S has a more powerful GPU than the iPhone 4 (SGX540 vs iPhone's SGX535). So theoretically better games can be made for Android.

But with Android being so widespread the high end games won't run on all Android phones. For example, my old HTC Hero doens't have OpenGL 2.0 support and sucks at all types of gaming.
 
Siks
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Quote:
Originally Posted by xoltrix2000 View Post
And what handset could handle such graphics?

SGS, ofc.


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darkwater13
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The main problem isnt the hardware, android has the hardware to support most iOS games (excluding the first few models) but we're lacking the developer support. One day they might realise and then start android development, and then we'd have the definitively winning devices :P
 
ogrenator
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Well both ID with their RAGE mobile engine have said they are using it for android development and EPIC has shown their unreal engine running on android...both on tablet and phone...its a matter of time now
 
pritishd
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the short answer... no at the moment.

Despite the fact I loathe apple, one thing I have to give to them is that their graphic engine for 3d games is much more superior than any android on the market.

Just compare playing Hero of Sparta on a SGS(which I own) as opposed to the Ipod touch. You can really feel the lag on the android.

However considering the fact that Sony annouced the PSP android phone, which is scheduled for next year, I am sure it is a issue that would be addressed by next year,
 
iynfynity
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Apple has all good games, android do but not that much. I hope next year more developers will be porting games to android. I really would like to have a tap tap revenge on my vibrant.
 
dopeee
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I also think its quite difficult to develop games on the android due to the large range of resolutions and styles of each android phone. its a lot easier to develop a game if its based on a single type of phone with a single resolution - like the iphone is.
 
xoltrix2000
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You guys are right. Perhaps is a matter of time, once they some how manage the fragmentation, like creating a gaming classification for handset manufacturers to encourage developers to make apps to that set class.
 
my05
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Hmmmm,

They should require a "minimum specification" phone for more advanced games (i.e >=1Ghz, >=Adreno 205/SGX535, <=512Mb ram, < 800*600 pixels screen, etc).

No one would expect a game like Crysis, etc to run on an Atom CPU? Why should it be any different on mobile phones?

 
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