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[KERNEL][04 APR] skullcap-voodoo #11 [VoodooSnd v7,color,more...] i9010 for Captivate

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By mxracer101, Retired Recognized Developer on 18th March 2011, 11:25 PM
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19th March 2011, 02:40 AM |#11  
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Quote:
Originally Posted by perosredo

Just out of curiosity, how much testing was done prior to the first release?

I've been running it for about a month now personally on my dev and daily phone. Also built the new UrsaMinor kernel with the same source for TeamKomin and they have been testing.

So I guess some... but not the whole world.
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19th March 2011, 02:44 AM |#12  
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Quote:
Originally Posted by mxracer101

I've been running it for about a month now personally on my dev and daily phone. Also built the new UrsaMinor kernel with the same source for TeamKomin and they have been testing.

So I guess some... but not the whole world.

Thanks.

I edited in another question above.

Also, would you recommend going with JL2 over a i9000 based modem?
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19th March 2011, 03:41 AM |#13  
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Quote:
Originally Posted by perosredo

EDIT: And would you be able to comment on how afar apart the Armani base kernel is from say, the i9000?

Quote:
Originally Posted by perosredo

Thanks.

Also, would you recommend going with JL2 over a i9000 based modem?

As for the comparison all I can give is my limited knowledge and opinion. The i9010 is almost identical hardware to the Captivate. So the base kernel code is closer to the Captivate than the i9000. An example of that would be there is no need to reorient the i9010 code for portrait like you have to in the i9000 code.

<snip>
JL2 is a 9000 modem, sorry for the confusion.

Maybe someone with more knowledge/advice will chime in as well.
Last edited by mxracer101; 19th March 2011 at 04:32 AM.
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19th March 2011, 03:57 AM |#14  
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Quote:
Originally Posted by mxracer101

As for the comparison all I can give is my limited knowledge and opinion. The i9010 is almost identical hardware to the Captivate. So the base kernel code is closer to the Captivate than the i9000. An example of that would be there is no need to reorient the i9010 code for portrait like you have to in the i9000 code.

I would recommend the JL2 modem over an i9000 based one mainly since the the modem and kernel are "matched". You can also try the GLJL1 if you like as well. If I were going to test modems I'd try the Armani ones first, then the Captivate ones, then the i9000.

Maybe someone with more knowledge/advice will chime in as well.

Great. Going to flash as soon as I fully charge.
19th March 2011, 03:16 PM |#15  
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looks nice, but why not voodoo sound 5?
19th March 2011, 07:56 PM |#16  
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So I did some tinkering and got a new setup below in my sig. And it flies.

Great work.
19th March 2011, 09:35 PM |#17  
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Quote:
Originally Posted by aehlayel

looks nice, but why not voodoo sound 5?

Cause when I started it v4 was the latest. I'll take a look at v5 and see what I can do.
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19th March 2011, 10:46 PM |#18  
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Version 4 of the kernel is in the 1st post now with voodoo sound v5.

Have fun.
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20th March 2011, 08:09 AM |#19  
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Bump for awesomeness.
20th March 2011, 02:13 PM |#20  
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Quote:
Originally Posted by apparition

does it have 10 point multi-touch support?

So....any testing of the 10 point yet? I'd love to see a screen shot of all 10 of your fingers working on the screen at the same time.
20th March 2011, 03:42 PM |#21  
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Hey thanks for voodoo sound 5. I have been using this kernel for two days, and its working well. One thing I noticed I can't do is plug in the headohone jack to my car and make a phone call where the person comes thru the stereo and I talk can hands free. I can do this with sucker punch and speed mod. I started use this feature, because it just sounds better and I don't have to juggle devices for listening to music and then making phone calls. It is alot easier to have this work, than it is pairing blue tooth devices every time I flash a rom. Thanks.


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