Originally Posted by rahulbarai
Good to know that, if ball settings becomes more intelligent then it will become more difficult and also more interesting..
I meant to say previously that if possible add option to turn the player 180 degrees, so it can turn around and run after the opponent player to defend once he get past him. To be exact player faces right bar post and opponent faces left bar post at the moment. Player move forward and backward facing the right bar post in front of him vice versa for opponent. It would be better if player can be turned or rotated to face towards his own bar post and run after opponent instead of backtracking facing opposite direction.
Thank you so much,
What's the usage of turning 180° when you have to face the opponent goal to shoot, if you look at your goal how can that help you get the ball out ? You can run after the opponent just backwards if the opponent is slow (in easy level) you can jump over him and get the ball back. Btw backwards and forwards have the same speed.
Thank you again, and I am pleased to know that you are interested in the game.
Originally Posted by Scianthrope
Nice idea for a game. I found a few problems with controls. Sometimes I've been pressing the buttons to move and they don't seem to trigger. A few times as I was jumping, I got stuck on the opponents head and couldn't move or jump from there. Left standing on his head while he runs and scores. A few times, the opponent got stuck in/half beneath the floor and slightly below the level of the player. He then just moves forward in a kind of glitchy way but doesn't jump. On the odd occasion, the opponent seemed to bump into my player and sort of walk over him without having to jump. Seems like there might be a couple of collision issues but definitely a bit of fun and with a few tweaks could be quite popular.
The percentage of having these problems is high on low performance devices, we are working to optimize the game to make it more smooth on low-performance devices , and less collision bugs.